Pedro Sangue3 Gomes 3fe65ec877 first commit
2019-12-02 22:36:04 +00:00

14 lines
279 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class RandomBook : MonoBehaviour
{
[SerializeField] private List<GameObject> books;
private void Awake()
{
books[Random.Range(0, books.Count)].SetActive(true);
}
}