Pedro Sangue3 Gomes 3fe65ec877 first commit
2019-12-02 22:36:04 +00:00

14 lines
302 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class IdleRotation : MonoBehaviour
{
[SerializeField] private float speed;
// Update is called once per frame
void Update()
{
transform.Rotate(Vector3.up, Time.deltaTime * speed);
}
}