18 lines
426 B
C#
18 lines
426 B
C#
using Kryz.CharacterStats.Examples;
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using UnityEngine;
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public class BrokerInterceptor : MonoBehaviour
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{
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protected EntityEventBroker broker;
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protected CharacterStats stats;
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protected Taggable user;
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protected virtual void Awake()
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{
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user = GetComponentInParent<Taggable>();
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broker = GetComponentInParent<EntityEventBroker>();
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stats = GetComponentInParent<CharacterStats>();
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}
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}
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