RiftMayhem/Assets/Scripts/NPC/AngrySkellyBossAbilityBinder.cs
2025-02-21 18:35:51 +00:00

30 lines
677 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class AngrySkellyBossAbilityBinder : BossAbilityBinder
{
public override void UseMeleeAbility()
{
base.UseMeleeAbility();
}
public override void UseCoreAbility(Vector3 point)
{
if (coreAbility == null) return;
if (mana.EnoughMana(coreAbility.manaCost))
coreAbility.Execute(userTag); //projectile
}
public override void UseUltimateAbility(Vector3 point)
{
base.UseUltimateAbility(point);
}
public override void UseUltimateAbility(Transform target)
{
base.UseUltimateAbility(target);
}
}