RiftMayhem/Assets/SharpUI/Source/Common/UI/Util/Event/CurrentGameObjectProvider.cs

10 lines
295 B
C#

using UnityEngine;
using UnityEngine.EventSystems;
namespace SharpUI.Source.Common.UI.Util.Event
{
public class CurrentGameObjectProvider : ICurrentGameObjectProvider
{
public GameObject GetCurrentSelectedGameObject() => EventSystem.current.currentSelectedGameObject;
}
}