15 lines
314 B
C#
15 lines
314 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class AxeThrowRotationFX : MonoBehaviour
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{
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public float rotationSpeed = 30f;
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// Update is called once per frame
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void Update()
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{
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transform.Rotate(Vector3.right * rotationSpeed * Time.deltaTime);
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}
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}
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