RiftMayhem/Assets/SkyboxRotation.cs

14 lines
371 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class SkyboxRotation : MonoBehaviour
{
[SerializeField] private float rotationSpeed;
void Update()
{
RenderSettings.skybox.SetFloat("_Rotation", Time.time * rotationSpeed);
//To set the speed, just multiply Time.time with whatever amount you want.
}
}