15 lines
511 B
C#

using System;
using UniRx;
namespace SharpUI.Source.Client.UI.Game.LoadingScreen
{
public class LoadingScreenModel : ILoadingScreenModel
{
private const string CharacterSelectScene = "CharacterSelection";
private const string GamePlaygroundScene = "GamePlayground";
public IObservable<string> GetCharacterSelectScene() => Observable.Return(CharacterSelectScene);
public IObservable<string> GetGamePlaygroundScene() => Observable.Return(GamePlaygroundScene);
}
}