• Massive class & mechanics update

    pedrogomes released this 2024-07-04 20:58:40 +00:00 | 79 commits to master since this release

    -Priest class
    -Lots of fixes regarding networking
    -Reworked save/load scripts for better organization
    -Added equipped items and inventory to saving/loading system
    -Refactored job information and what selecting a job means in terms of collected data
    -Job rewards implemented
    -Job completion event
    -Bonus rewards on every 3 jobs completed on the same playthrough
    -Job rifts now spawn multiple smaller waves instead of just a single rift spawn
    -Job rifts now spawn a boss after the lesser waves are defeated
    -Added vendor system
    -aoe location snapshot on cast mechanic added
    -reduced realtime shadows on rifthunters inn
    -area of effect ability with impact event/chain reaction type added
    -melee slash timing bugfix
    -melee slash VFX added
    -blizzard (second mage ability) added
    -holy circle (ultimate priest ability) added
    -consecration (ultimate knight ability) added
    -whirling axes (second barbarian ability) added
    -glacial bomb (ultimate mage ability) added
    -ice shard (first mage ability) added

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