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Massive class & mechanics update
released this
2024-07-04 20:58:40 +00:00 | 79 commits to master since this release-Priest class
-Lots of fixes regarding networking
-Reworked save/load scripts for better organization
-Added equipped items and inventory to saving/loading system
-Refactored job information and what selecting a job means in terms of collected data
-Job rewards implemented
-Job completion event
-Bonus rewards on every 3 jobs completed on the same playthrough
-Job rifts now spawn multiple smaller waves instead of just a single rift spawn
-Job rifts now spawn a boss after the lesser waves are defeated
-Added vendor system
-aoe location snapshot on cast mechanic added
-reduced realtime shadows on rifthunters inn
-area of effect ability with impact event/chain reaction type added
-melee slash timing bugfix
-melee slash VFX added
-blizzard (second mage ability) added
-holy circle (ultimate priest ability) added
-consecration (ultimate knight ability) added
-whirling axes (second barbarian ability) added
-glacial bomb (ultimate mage ability) added
-ice shard (first mage ability) addedDownloads