using System.Collections; using System.Collections.Generic; using UnityEngine; [System.Serializable] [CreateAssetMenu(fileName = "JobDescription", menuName = "RiftMayhem/Settings/Jobs/Job Description", order = 0)] public class JobDescription : ScriptableObject { [Header("Title:")] public string title = "Skelly'nvasion Cleanup Crew"; [Header("Description:")] [TextArea(10,20)] public string description = @"Location: The Skellyard (Graveyard) Mission Brief: Attention, Rift Hunters!The Skellyard, once a serene resting place, has been overrun by a menacing horde of skeletons - the dreaded Skelly'nvasion! As a member of the Cleanup Crew, your mission is to venture into the heart of the Skellyard and purge it of these skeletal invaders."; [Header("Settings:")] public bool showJobTitlePrefix = true; }