using System.Collections; using System.Collections.Generic; using System.Linq; using UnityEngine; public class Taggable : MonoBehaviour { public TargetTag targetTag; public bool IsValidTarget(List tags) { return tags.Contains(targetTag); } //private IEnumerable commonItems; //public bool IsValidTarget(List tags) //{ // commonItems = this.tags.Intersect(tags); // // return commonItems.Any(); //} }