using System; using UniRx; namespace SharpUI.Source.Client.UI.Game.LoadingScreen { public class LoadingScreenModel : ILoadingScreenModel { private const string CharacterSelectScene = "CharacterSelection"; private const string GamePlaygroundScene = "GamePlayground"; public IObservable GetCharacterSelectScene() => Observable.Return(CharacterSelectScene); public IObservable GetGamePlaygroundScene() => Observable.Return(GamePlaygroundScene); } }