Using pre-set license Built from '2021.3/staging' branch; Version is '2021.3.26f1 (a16dc32e0ff2) revision 10579395'; Using compiler version '192829333'; Build Type 'Release' OS: 'Windows 11 (10.0.22631) 64bit Professional' Language: 'en' Physical Memory: 65388 MB BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1 COMMAND LINE ARGUMENTS: C:\Program Files\Unity\Hub\Editor\2021.3.26f1\Editor\Unity.exe -adb2 -batchMode -noUpm -name AssetImportWorker1 -projectPath C:/Users/prdcg/Documents/Git/Rift-Mayhem -logFile Logs/AssetImportWorker1.log -srvPort 63727 Successfully changed project path to: C:/Users/prdcg/Documents/Git/Rift-Mayhem C:/Users/prdcg/Documents/Git/Rift-Mayhem [UnityMemory] Configuration Parameters - Can be set up in boot.config "memorysetup-bucket-allocator-granularity=16" "memorysetup-bucket-allocator-bucket-count=8" "memorysetup-bucket-allocator-block-size=33554432" "memorysetup-bucket-allocator-block-count=8" "memorysetup-main-allocator-block-size=16777216" "memorysetup-thread-allocator-block-size=16777216" "memorysetup-gfx-main-allocator-block-size=16777216" "memorysetup-gfx-thread-allocator-block-size=16777216" "memorysetup-cache-allocator-block-size=4194304" "memorysetup-typetree-allocator-block-size=2097152" "memorysetup-profiler-bucket-allocator-granularity=16" "memorysetup-profiler-bucket-allocator-bucket-count=8" "memorysetup-profiler-bucket-allocator-block-size=33554432" "memorysetup-profiler-bucket-allocator-block-count=8" "memorysetup-profiler-allocator-block-size=16777216" "memorysetup-profiler-editor-allocator-block-size=1048576" "memorysetup-temp-allocator-size-main=16777216" "memorysetup-job-temp-allocator-block-size=2097152" "memorysetup-job-temp-allocator-block-size-background=1048576" "memorysetup-job-temp-allocator-reduction-small-platforms=262144" "memorysetup-temp-allocator-size-background-worker=32768" "memorysetup-temp-allocator-size-job-worker=262144" "memorysetup-temp-allocator-size-preload-manager=33554432" "memorysetup-temp-allocator-size-nav-mesh-worker=65536" "memorysetup-temp-allocator-size-audio-worker=65536" "memorysetup-temp-allocator-size-cloud-worker=32768" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gfx=262144" Player connection [2260] Host "[IP] 192.168.1.68 [Port] 0 [Flags] 2 [Guid] 2901279521 [EditorId] 2901279521 [Version] 1048832 [Id] WindowsEditor(7,Pedro) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]... Player connection [2260] Host "[IP] 192.168.1.68 [Port] 0 [Flags] 2 [Guid] 2901279521 [EditorId] 2901279521 [Version] 1048832 [Id] WindowsEditor(7,Pedro) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]... Refreshing native plugins compatible for Editor in 81.90 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Initialize engine version: 2021.3.26f1 (a16dc32e0ff2) [Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/2021.3.26f1/Editor/Data/Resources/UnitySubsystems [Subsystems] Discovering subsystems at path C:/Users/prdcg/Documents/Git/Rift-Mayhem/Assets GfxDevice: creating device client; threaded=0; jobified=0 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce RTX 3070 (ID=0x2488) Vendor: NVIDIA VRAM: 8018 MB Driver: 31.0.15.5222 Initialize mono Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/2021.3.26f1/Editor/Data/Managed' Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/2021.3.26f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32' Mono config path = 'C:/Program Files/Unity/Hub/Editor/2021.3.26f1/Editor/Data/MonoBleedingEdge/etc' Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56720 Begin MonoManager ReloadAssembly Registering precompiled unity dll's ... Register platform support module: C:/Program Files/Unity/Hub/Editor/2021.3.26f1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll Register platform support module: C:/Program Files/Unity/Hub/Editor/2021.3.26f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll Registered in 0.003129 seconds. Native extension for WindowsStandalone target not found Native extension for Android target not found Android Extension - Scanning For ADB Devices 176 ms Refreshing native plugins compatible for Editor in 54.63 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Mono: successfully reloaded assembly - Completed reload, in 0.676 seconds Domain Reload Profiling: ReloadAssembly (676ms) BeginReloadAssembly (67ms) ExecutionOrderSort (0ms) DisableScriptedObjects (0ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (1ms) EndReloadAssembly (540ms) LoadAssemblies (67ms) RebuildTransferFunctionScriptingTraits (0ms) SetupTypeCache (89ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (17ms) SetupLoadedEditorAssemblies (392ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (251ms) SetLoadedEditorAssemblies (0ms) RefreshPlugins (55ms) BeforeProcessingInitializeOnLoad (1ms) ProcessInitializeOnLoadAttributes (57ms) ProcessInitializeOnLoadMethodAttributes (28ms) AfterProcessingInitializeOnLoad (0ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (0ms) Platform modules already initialized, skipping Registering precompiled user dll's ... Registered in 0.003008 seconds. Begin MonoManager ReloadAssembly Symbol file LoadedFromMemory doesn't match image C:\Users\prdcg\Documents\Git\Rift-Mayhem\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll Symbol file LoadedFromMemory doesn't match image C:\Users\prdcg\Documents\Git\Rift-Mayhem\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll Native extension for WindowsStandalone target not found Native extension for Android target not found Refreshing native plugins compatible for Editor in 0.70 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Mono: successfully reloaded assembly - Completed reload, in 0.755 seconds Domain Reload Profiling: ReloadAssembly (756ms) BeginReloadAssembly (73ms) ExecutionOrderSort (0ms) DisableScriptedObjects (4ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (12ms) EndReloadAssembly (613ms) LoadAssemblies (58ms) RebuildTransferFunctionScriptingTraits (0ms) SetupTypeCache (237ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (40ms) SetupLoadedEditorAssemblies (232ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (16ms) SetLoadedEditorAssemblies (0ms) RefreshPlugins (1ms) BeforeProcessingInitializeOnLoad (47ms) ProcessInitializeOnLoadAttributes (148ms) ProcessInitializeOnLoadMethodAttributes (17ms) AfterProcessingInitializeOnLoad (4ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (5ms) Platform modules already initialized, skipping ======================================================================== Worker process is ready to serve import requests Launched and connected shader compiler UnityShaderCompiler.exe after 0.04 seconds Refreshing native plugins compatible for Editor in 0.61 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 3417 Unused Serialized files (Serialized files now loaded: 0) Unloading 28 unused Assets / (285.4 KB). Loaded Objects now: 3889. Memory consumption went from 206.5 MB to 206.3 MB. Total: 2.379800 ms (FindLiveObjects: 0.171300 ms CreateObjectMapping: 0.077800 ms MarkObjects: 2.039800 ms DeleteObjects: 0.090300 ms) AssetImportParameters requested are different than current active one (requested -> active): custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> custom:video-codec-MediaFoundation-h265: 746d11721c4dcdbdad8f713fa42b33f4 -> custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> ======================================================================== Received Import Request. Time since last request: 528067.830552 seconds. path: Assets/Scenes/0-Splash.unity artifactKey: Guid(49b9aac00e56c3e41baf7e7f3e3c77e3) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Scenes/0-Splash.unity using Guid(49b9aac00e56c3e41baf7e7f3e3c77e3) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '280fef8ebee9b974d8bfbdddbd2c86de') in 0.010152 seconds ======================================================================== Received Prepare Registering precompiled user dll's ... Registered in 0.003474 seconds. Begin MonoManager ReloadAssembly Symbol file LoadedFromMemory doesn't match image C:\Users\prdcg\Documents\Git\Rift-Mayhem\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll Symbol file LoadedFromMemory doesn't match image C:\Users\prdcg\Documents\Git\Rift-Mayhem\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll Native extension for WindowsStandalone target not found Native extension for Android target not found Refreshing native plugins compatible for Editor in 0.56 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Mono: successfully reloaded assembly - Completed reload, in 0.706 seconds Domain Reload Profiling: ReloadAssembly (706ms) BeginReloadAssembly (96ms) ExecutionOrderSort (0ms) DisableScriptedObjects (3ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (23ms) EndReloadAssembly (543ms) LoadAssemblies (59ms) RebuildTransferFunctionScriptingTraits (0ms) SetupTypeCache (178ms) ReleaseScriptCaches (1ms) RebuildScriptCaches (36ms) SetupLoadedEditorAssemblies (213ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (17ms) SetLoadedEditorAssemblies (0ms) RefreshPlugins (1ms) BeforeProcessingInitializeOnLoad (40ms) ProcessInitializeOnLoadAttributes (136ms) ProcessInitializeOnLoadMethodAttributes (16ms) AfterProcessingInitializeOnLoad (3ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (4ms) Platform modules already initialized, skipping Refreshing native plugins compatible for Editor in 1.35 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 3391 Unused Serialized files (Serialized files now loaded: 0) Unloading 20 unused Assets / (24.7 KB). Loaded Objects now: 3893. Memory consumption went from 203.3 MB to 203.3 MB. Total: 2.051300 ms (FindLiveObjects: 0.157000 ms CreateObjectMapping: 0.066100 ms MarkObjects: 1.814000 ms DeleteObjects: 0.013000 ms) AssetImportParameters requested are different than current active one (requested -> active): custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> custom:video-codec-MediaFoundation-h265: 746d11721c4dcdbdad8f713fa42b33f4 -> custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->