%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!2058629511 &1 VisualEffectResource: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Set stripProgress Attribute m_Graph: {fileID: 2} m_Infos: m_RendererSettings: motionVectorGenerationMode: 0 shadowCastingMode: 0 rayTracingMode: 0 receiveShadows: 0 reflectionProbeUsage: 0 lightProbeUsage: 0 m_CullingFlags: 3 m_UpdateMode: 0 m_PreWarmDeltaTime: 0.05 m_PreWarmStepCount: 0 m_InitialEventName: OnPlay m_InstancingMode: -1 m_InstancingCapacity: 64 --- !u!114 &2 MonoBehaviour: m_ObjectHideFlags: 1 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7d4c867f6b72b714dbb5fd1780afe208, type: 3} m_Name: Set stripProgress Attribute m_EditorClassIdentifier: m_UIIgnoredErrors: [] m_Parent: {fileID: 0} m_Children: - {fileID: 10} - {fileID: 26} m_UIPosition: {x: 0, y: 0} m_UICollapsed: 1 m_UISuperCollapsed: 0 m_UIInfos: {fileID: 3} m_CustomAttributes: - {fileID: 28} m_ParameterInfo: [] m_ImportDependencies: [] m_GraphVersion: 18 m_ResourceVersion: 1 m_SubgraphDependencies: - {fileID: 5371698745253816930, guid: dae4144dffecbac46abeb422d27c2aa3, type: 3} m_CategoryPath: Attribute --- !u!114 &3 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d01270efd3285ea4a9d6c555cb0a8027, type: 3} m_Name: m_EditorClassIdentifier: groupInfos: [] stickyNoteInfos: [] categories: [] uiBounds: serializedVersion: 2 x: -889 y: 258 width: 610 height: 211 --- !u!114 &10 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d2ccbcffb53f0c14197bd55400d92b61, type: 3} m_Name: m_EditorClassIdentifier: m_UIIgnoredErrors: [] m_Parent: {fileID: 2} m_Children: - {fileID: 30} m_UIPosition: {x: -703, y: 258} m_UICollapsed: 0 m_UISuperCollapsed: 0 m_InputSlots: [] m_OutputSlots: [] m_Label: m_Data: {fileID: 11} m_InputFlowSlot: [] m_OutputFlowSlot: - link: [] m_SuitableContexts: 26 --- !u!114 &11 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d78581a96eae8bf4398c282eb0b098bd, type: 3} m_Name: m_EditorClassIdentifier: m_UIIgnoredErrors: [] m_Parent: {fileID: 0} m_Children: [] m_UIPosition: {x: 0, y: 0} m_UICollapsed: 1 m_UISuperCollapsed: 0 title: m_Owners: - {fileID: 10} dataType: 0 capacity: 128 stripCapacity: 16 particlePerStripCount: 16 needsComputeBounds: 0 boundsMode: 1 m_Space: 0 --- !u!114 &26 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fa71feae8df37b6479bb8bc6ab99f797, type: 3} m_Name: m_EditorClassIdentifier: m_UIIgnoredErrors: [] m_Parent: {fileID: 2} m_Children: [] m_UIPosition: {x: -889, y: 361} m_UICollapsed: 0 m_UISuperCollapsed: 0 m_InputSlots: [] m_OutputSlots: - {fileID: 27} m_Subgraph: {fileID: 5371698745253816930, guid: dae4144dffecbac46abeb422d27c2aa3, type: 3} --- !u!114 &27 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3} m_Name: m_EditorClassIdentifier: m_UIIgnoredErrors: [] m_Parent: {fileID: 0} m_Children: [] m_UIPosition: {x: 0, y: 0} m_UICollapsed: 1 m_UISuperCollapsed: 0 m_MasterSlot: {fileID: 27} m_MasterData: m_Owner: {fileID: 26} m_Value: m_Type: m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 m_SerializableObject: m_Space: -1 m_Property: name: stripProgress m_serializedType: m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 m_Direction: 1 m_LinkedSlots: - {fileID: 31} --- !u!114 &28 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: e1fe1c3ae22b45dea22da94bb7969561, type: 3} m_Name: m_EditorClassIdentifier: Unity.VisualEffectGraph.Editor::UnityEditor.VFX.VFXCustomAttributeDescriptor m_Description: m_AttributeName: stripProgress m_Type: 0 m_IsExpanded: 0 --- !u!114 &30 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: a971fa2e110a0ac42ac1d8dae408704b, type: 3} m_Name: m_EditorClassIdentifier: Unity.VisualEffectGraph.Editor::UnityEditor.VFX.Block.SetAttribute m_UIIgnoredErrors: [] m_Parent: {fileID: 10} m_Children: [] m_UIPosition: {x: 0, y: 0} m_UICollapsed: 0 m_UISuperCollapsed: 0 m_InputSlots: - {fileID: 31} m_OutputSlots: [] m_Disabled: 0 m_ActivationSlot: {fileID: 32} attribute: stripProgress Composition: 0 Source: 0 Random: 0 channels: 6 --- !u!114 &31 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3} m_Name: m_EditorClassIdentifier: Unity.VisualEffectGraph.Editor::UnityEditor.VFX.VFXSlotFloat m_UIIgnoredErrors: [] m_Parent: {fileID: 0} m_Children: [] m_UIPosition: {x: 0, y: 0} m_UICollapsed: 1 m_UISuperCollapsed: 0 m_MasterSlot: {fileID: 31} m_MasterData: m_Owner: {fileID: 30} m_Value: m_Type: m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 m_SerializableObject: 0 m_Space: -1 m_Property: name: _StripProgress m_serializedType: m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 m_Direction: 0 m_LinkedSlots: - {fileID: 27} --- !u!114 &32 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b4c11ff25089a324daf359f4b0629b33, type: 3} m_Name: m_EditorClassIdentifier: Unity.VisualEffectGraph.Editor::UnityEditor.VFX.VFXSlotBool m_UIIgnoredErrors: [] m_Parent: {fileID: 0} m_Children: [] m_UIPosition: {x: 0, y: 0} m_UICollapsed: 1 m_UISuperCollapsed: 0 m_MasterSlot: {fileID: 32} m_MasterData: m_Owner: {fileID: 30} m_Value: m_Type: m_SerializableType: System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 m_SerializableObject: True m_Space: -1 m_Property: name: _vfx_enabled m_serializedType: m_SerializableType: System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 m_Direction: 0 m_LinkedSlots: []