d75d51a9c4
Gameplay update
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- Added multiple input modes:
- Point and click (as before)
- WASD + mouse aiming (fully supported) (need QoL for interactables)
- Gamepad controls (partial support)
- Sprite indexer to avoid gamebreaking issues when serializing sprites
- Movement speed penalty on casting abilities instead of fully stopping agent
2025-01-17 20:16:02 +00:00
1589603c5b
Updates on crafting
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- Added advanced craftable stat stones
- Added 2 vendors, one for each rank of stones
2025-01-09 20:35:29 +00:00
dc033fa6bb
Crafting System (WIP)
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- crafting anvil interactable
- crafting UI and system (WIP)
2025-01-03 23:33:30 +00:00
74a9c2b940
Major rework on items
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- Refactor items from predefined scriptables only, to template based into item instances
- Added equipped item tooltip to facilitate comparing items
- Added modular craftable items
2025-01-03 19:40:35 +00:00
078fda69ac
Continued Stat revamp scaling
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- updated all abilities to scale with new stat system
- updated difficulty settings using new stat system
- added S+ difficulty as the end game
- updated items using new stat system
- small re-balance to make things a bit more fun to test
2024-08-18 14:45:57 +01:00
747c89c986
Vendor system working
2024-06-24 22:48:11 +01:00
0fda02ac33
Vendor system started
2024-06-23 22:28:17 +01:00