e1081a2bf4
Necromancer and Minions update
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- Necromancer class playable
- Savage minion ability & npc
- Mage minion ability & npc
- rogue minion ability & npc
- warrior minion ability & npc
- golem minion ability & npc
- minion abilities
- Class resource (used to automatically summon minions based on the amount of souls drained, in case of necromancer)
- class resource spender (auto cast from priority list)
- class resource regen instant effect option
2024-07-22 16:46:13 +01:00
1298ca35ca
Base Effect stat influence update
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- all effects now properly scale with stats, making it possible to scale with multiple stats
2024-07-20 10:56:54 +01:00
a42b1ea784
Massive update on NPCs and damage over time effects
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- NPC controller reworked completely
- ability priority list for npc's
- npc's with animations
- damage over time effect added
- burn, poison and bleed over time effects added
2024-07-19 21:57:47 +01:00
981037c83c
Bugfix save/load equipments & boss update
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- save/load equip and inventory correctly using character name
- added boss behaviours
- added boss unique abilities
2024-07-18 14:57:20 +01:00
959aa0e3fe
Ability UI Binds
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with info & animations
2024-07-07 12:51:29 +01:00
7e18350a1f
First rift mayhem project commit
2024-05-09 18:17:30 +01:00