- Updated mirror image visuals
- New Vamp/Cultist/Satanist ability: Bat Swarm
- Updated Channeled abilities to have a cost per tick, and lowered initial costs significantly to take this into consideration.
- Build Manager system to allow swapping, saving and loading build setups for characters
- Necromancer new channeled ability: Soulfire
- Mage new melee ability: Cold Slash
- Mage new summon ability: Mirror Image
- Added summon ability support to spawn more than one minion per cast
- Barb/Naturalist Rain ability
- Barb/Naturalist Eye of the Storm ability
- Mage lost Charged up class signature ability
- Mage mana barrier is now temp signature ability
- Mage Glacial Bomb back to slot 4
- updated all abilities to scale with new stat system
- updated difficulty settings using new stat system
- added S+ difficulty as the end game
- updated items using new stat system
- small re-balance to make things a bit more fun to test