9 Commits

Author SHA1 Message Date
d75d51a9c4 Gameplay update
- Added multiple input modes:
   - Point and click (as before)
   - WASD + mouse aiming (fully supported) (need QoL for interactables)
   - Gamepad controls (partial support)

- Sprite indexer to avoid gamebreaking issues when serializing sprites
- Movement speed penalty on casting abilities instead of fully stopping agent
2025-01-17 20:16:02 +00:00
1589603c5b Updates on crafting
- Added advanced craftable stat stones
- Added 2 vendors, one for each rank of stones
2025-01-09 20:35:29 +00:00
24a1af4563 Fix crafting stats cap + updated summon ability
- Crafting stats cap now properly counts only the new added stats from stones instead of all stats from stones
- Summon abilities now each have its own scaling with owners stats
- Summon abilities time between attacks reduced (faster attacks overall)
2025-01-08 00:13:57 +00:00
1ce86aa636 Updates on items, stats & others 2024-08-05 19:18:56 +01:00
5179c24d52 Mini map first iteration 2024-08-04 10:36:15 +01:00
6847241e83 Multiple Updates
- ALOT of new icons
- Network Area of EffectOverTime With Tick Event ability type
- Movement Speed modifier effect
- Vampire class signature ability
- vampire new ultimate ability
2024-07-29 20:22:18 +01:00
3cde6371b6 Itemization update
- added knight set
- added resource based set
- updated existing set values
- added vendors for each set
2024-07-18 19:47:24 +01:00
6bd6385320 Fix animator controller null 2024-06-30 22:31:28 +01:00
747c89c986 Vendor system working 2024-06-24 22:48:11 +01:00