- Added multiple input modes: - Point and click (as before) - WASD + mouse aiming (fully supported) (need QoL for interactables) - Gamepad controls (partial support) - Sprite indexer to avoid gamebreaking issues when serializing sprites - Movement speed penalty on casting abilities instead of fully stopping agent
- Turned multi job reward button click into a whole new content - Rift raids open up on multijob completion, allowing players to dive deep and take action into the rifts themselves