- Targetting tags can now hold more than one tag, keeping IsValidTarget, AlliesContains and HasSameTag checks available. - Added generic target tags for enemies and players - Optional specific targetting tags if needed for future enhanced targetting
- Necromancer class playable - Savage minion ability & npc - Mage minion ability & npc - rogue minion ability & npc - warrior minion ability & npc - golem minion ability & npc - minion abilities - Class resource (used to automatically summon minions based on the amount of souls drained, in case of necromancer) - class resource spender (auto cast from priority list) - class resource regen instant effect option
- all effects now properly scale with stats, making it possible to scale with multiple stats