7 Commits

Author SHA1 Message Date
81f2ac424e Insane update
Abilities:

- area of effect ability with impact event/chain reaction type added
- melee slash timing bugfix
- melee slash VFX added
- blizzard (second mage ability) added
- holy circle (ultimate priest ability) added
- consecration (ultimate knight ability) added
- whirling axes (second barbarian ability) added
- glacial bomb (ultimate mage ability) added
- ice shard (first mage ability) added

Others:

- aoe location snapshot on cast mechanic added
- reduced realtime shadows on rifthunters inn
2024-07-04 21:27:15 +01:00
6bd6385320 Fix animator controller null 2024-06-30 22:31:28 +01:00
a966809f20 Update with class & attack
- melee attack first iteration (WIP)
- priest playable class
- priest "holy ball" ability
2024-05-21 20:37:07 +01:00
2e12515870 Multiple fix and updates
- Fix parentscript missing from npc's
- Reworked save/load data
- Character data, player coins, character inventory and equipped items now properly saved and loaded
2024-05-18 01:38:28 +01:00
655472a16a Fix ability usage animation on remotes 2024-05-14 22:19:46 +01:00
494330fa1f Double fix
- Ability projectiles now properly visually disables on remotes
- network job data class created to generate json string from jobdata, workaround for scriptable object serialization
2024-05-13 22:39:36 +01:00
7e18350a1f First rift mayhem project commit 2024-05-09 18:17:30 +01:00