- Added multiple input modes: - Point and click (as before) - WASD + mouse aiming (fully supported) (need QoL for interactables) - Gamepad controls (partial support) - Sprite indexer to avoid gamebreaking issues when serializing sprites - Movement speed penalty on casting abilities instead of fully stopping agent
- Added new assets, effects and edited existing ones - Added new Rogue playable class - Added multiple new rogue abilities both knives and arrows
- ALOT of new icons - Network Area of EffectOverTime With Tick Event ability type - Movement Speed modifier effect - Vampire class signature ability - vampire new ultimate ability