10 Commits

Author SHA1 Message Date
5c617324ae minimap texture update + logo update 2025-02-11 19:44:07 +00:00
d667f3c6d5 nameplate updates, audio system started 2024-08-05 11:43:46 +01:00
5179c24d52 Mini map first iteration 2024-08-04 10:36:15 +01:00
3a6ac91410 Dragon's Lair (WIP) 2024-08-02 00:12:13 +01:00
5569dd2b06 Enemy spawning update
- spawning is now taken care by the actual gamescene based on the zone data, instead of network manager
- each zone data now have a list of possible enemies for that specific zone
2024-07-28 16:37:22 +01:00
3ae5e0cde9 PostProcessing 2024-07-20 11:33:17 +01:00
833a6dc239 Job updates
- added multiple waves of enemies spawn before boss instead of single wave + boss
- added Multi job reward for every X jobs players can claim a bonus reward (using job templates)
2024-06-29 23:14:57 +01:00
d12942bff4 World Jobs Listing Board interactable
Whole interactable world-board with different zones and jobs ready to be completed.

- party voting for job selection & scene swapping
- fully working scene change between inn and skellyard
- updated many systems with lots of new information
- bunch of new UIs to acomodate new job and scene swapping voting systems
2024-05-13 01:15:58 +01:00
1fe25cee9a Persistent data & game state controller 2024-05-12 16:26:56 +01:00
7e18350a1f First rift mayhem project commit 2024-05-09 18:17:30 +01:00