88 Commits

Author SHA1 Message Date
6bd6385320 Fix animator controller null 0.7.2b 2024-06-30 22:31:28 +01:00
833a6dc239 Job updates
- added multiple waves of enemies spawn before boss instead of single wave + boss
- added Multi job reward for every X jobs players can claim a bonus reward (using job templates)
2024-06-29 23:14:57 +01:00
747c89c986 Vendor system working 2024-06-24 22:48:11 +01:00
0fda02ac33 Vendor system started 2024-06-23 22:28:17 +01:00
c76b364ab7 Monobehaviour tree 2024-06-23 19:12:22 +01:00
7613269fa5 NPC Brain & decisions update 2024-06-17 18:05:58 +01:00
90d52d491e nPC decision 2024-06-16 11:05:37 +01:00
2c099c15fe Started NPC Decision making rework 2024-06-13 22:46:14 +01:00
7d28666e14 Boss & job complete Update
- Boss after rift clearance
- job completed event
- job rewards awarded on completion
2024-06-12 23:12:39 +01:00
c458ae4e8f Job Update
- refactored job information and what selecting a job means in terms of code/data
- job templates
- networked job selection & job activation state
2024-06-12 22:07:33 +01:00
a966809f20 Update with class & attack
- melee attack first iteration (WIP)
- priest playable class
- priest "holy ball" ability
2024-05-21 20:37:07 +01:00
2e12515870 Multiple fix and updates
- Fix parentscript missing from npc's
- Reworked save/load data
- Character data, player coins, character inventory and equipped items now properly saved and loaded
2024-05-18 01:38:28 +01:00
655472a16a Fix ability usage animation on remotes 2024-05-14 22:19:46 +01:00
494330fa1f Double fix
- Ability projectiles now properly visually disables on remotes
- network job data class created to generate json string from jobdata, workaround for scriptable object serialization
2024-05-13 22:39:36 +01:00
8ce897c3aa Persist equipment through scenes
equipment is persistent on scene change, and stats stay updated.
still missing item persistence through sessions.
2024-05-13 11:51:04 +01:00
d12942bff4 World Jobs Listing Board interactable
Whole interactable world-board with different zones and jobs ready to be completed.

- party voting for job selection & scene swapping
- fully working scene change between inn and skellyard
- updated many systems with lots of new information
- bunch of new UIs to acomodate new job and scene swapping voting systems
2024-05-13 01:15:58 +01:00
c3e210fdad Meta file 2024-05-12 17:29:23 +01:00
26e2f5006f Modular Dungeon LowPoly Pack 2024-05-12 17:29:11 +01:00
1fe25cee9a Persistent data & game state controller 2024-05-12 16:26:56 +01:00
a61d82dc39 Update gitignore to ignore log files 2024-05-12 14:26:42 +01:00
88dc376f81 Halved nameplate size 2024-05-12 14:25:59 +01:00
f1138556cd Update gitignore 2024-05-09 19:29:29 +01:00
7e18350a1f First rift mayhem project commit 2024-05-09 18:17:30 +01:00
343617fed0 Cleanup 2024-05-09 18:09:06 +01:00
Victor Marçal
2f0830a3da mais testes de luz 2019-12-10 00:19:13 +00:00
Victor Marçal
068da4681e teste de candeeiro 2019-12-09 23:48:11 +00:00
Victor Marçal
ed3813a99c alteraçao artistica das paredes 2019-12-09 23:28:09 +00:00
Victor Marçal
a700032b23 updates no modelos / falta pilares/ largura das paredes com portas e face de uma parede esta mais escura! 2019-12-08 15:50:04 +00:00
Pedro Sangue3 Gomes
d829b18bd0 Merge branch 'master' of https://wfvrserver.ddns.net/gitea/pedrogomes/Knowledge 2019-12-06 22:15:50 +00:00
Pedro Sangue3 Gomes
87ab5af620 tests tortos e scale do character 2019-12-06 22:15:47 +00:00
Victor Marçal
82c0247981 restantes paredes 2019-12-06 22:02:37 +00:00
Victor Marçal
12d4523f17 prefabs do chao e algumas paredes/pilares 2019-12-05 16:22:58 +00:00
Pedro Sangue3 Gomes
0b530ca632 Spellcasting system começado
Arcane/Magic explosion prototype criado
knowledge level changed to scriptable começado
prefabs de systems criados e atualizados
2019-12-05 00:44:41 +00:00
Victor Marçal
dde96e8322 pedaços de floors 2019-12-04 19:00:36 +00:00
Victor Marçal
d19aa2fdf4 alteração no transform da camara 2019-12-04 15:38:48 +00:00
Victor Marçal
71071d3b69 copia de scene /// scene das artes 2019-12-03 23:33:30 +00:00
Pedro Sangue3 Gomes
3fe65ec877 first commit 2019-12-02 22:36:04 +00:00
d5f53d7e3a Initial commit 2019-12-02 17:21:18 +01:00