6 Commits

Author SHA1 Message Date
45413bcee7 Vampire Class update
- Fully Playable Vampire class
2024-07-28 21:02:26 +01:00
c286d28fd4 Mage Updates & bugfixing
- Added an option for instant effects to generate class resource per hit for the user
- fixed an issue where some extended ability scripts were not spending all required resources (inheritance issue)
- Added a class-based melee ability for Mages
- Added a class Signature ability for Mages to make use of class resource
2024-07-23 18:24:48 +01:00
4a65a17327 New character assets and class
- multiple new skeletons
- necromancer class
- necromancer first ability tryouts
- drain projectile script
2024-07-21 23:27:14 +01:00
1ec628d6dd Particle system optimization, Preload and bugfixing
- Max Particle significantly reduced
- preload ability assets & most shaders
- fix coroutine error on channeled abilities
- billboard random flickers fixed
- spin to win animation and rotation sync fixed
2024-07-21 13:09:23 +01:00
81f2ac424e Insane update
Abilities:

- area of effect ability with impact event/chain reaction type added
- melee slash timing bugfix
- melee slash VFX added
- blizzard (second mage ability) added
- holy circle (ultimate priest ability) added
- consecration (ultimate knight ability) added
- whirling axes (second barbarian ability) added
- glacial bomb (ultimate mage ability) added
- ice shard (first mage ability) added

Others:

- aoe location snapshot on cast mechanic added
- reduced realtime shadows on rifthunters inn
2024-07-04 21:27:15 +01:00
001bd2095a Many spell VFXs
added new mage aoe over time spell (Blizzard)
2024-07-01 19:56:33 +01:00