81f2ac424e
Insane update
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Abilities:
- area of effect ability with impact event/chain reaction type added
- melee slash timing bugfix
- melee slash VFX added
- blizzard (second mage ability) added
- holy circle (ultimate priest ability) added
- consecration (ultimate knight ability) added
- whirling axes (second barbarian ability) added
- glacial bomb (ultimate mage ability) added
- ice shard (first mage ability) added
Others:
- aoe location snapshot on cast mechanic added
- reduced realtime shadows on rifthunters inn
2024-07-04 21:27:15 +01:00
001bd2095a
Many spell VFXs
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added new mage aoe over time spell (Blizzard)
2024-07-01 19:56:33 +01:00
6bd6385320
Fix animator controller null
2024-06-30 22:31:28 +01:00
747c89c986
Vendor system working
2024-06-24 22:48:11 +01:00
2c099c15fe
Started NPC Decision making rework
2024-06-13 22:46:14 +01:00
7d28666e14
Boss & job complete Update
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- Boss after rift clearance
- job completed event
- job rewards awarded on completion
2024-06-12 23:12:39 +01:00
a966809f20
Update with class & attack
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- melee attack first iteration (WIP)
- priest playable class
- priest "holy ball" ability
2024-05-21 20:37:07 +01:00
2e12515870
Multiple fix and updates
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- Fix parentscript missing from npc's
- Reworked save/load data
- Character data, player coins, character inventory and equipped items now properly saved and loaded
2024-05-18 01:38:28 +01:00
655472a16a
Fix ability usage animation on remotes
2024-05-14 22:19:46 +01:00
494330fa1f
Double fix
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- Ability projectiles now properly visually disables on remotes
- network job data class created to generate json string from jobdata, workaround for scriptable object serialization
2024-05-13 22:39:36 +01:00
88dc376f81
Halved nameplate size
2024-05-12 14:25:59 +01:00
7e18350a1f
First rift mayhem project commit
2024-05-09 18:17:30 +01:00