5 Commits

Author SHA1 Message Date
9c136817b3 Updates to rogue-lite mechanics (WIP)
- visual update on riftraids
- ability unlock system through ability tomes
- (possible) bugfix sprite issue
- player reputation level
2025-01-18 23:14:12 +00:00
36a7e2760d Rift Raiding Content
- Turned multi job reward button click into a whole new content
- Rift raids open up on multijob completion, allowing players to dive deep and take action into the rifts themselves
2025-01-02 23:58:07 +00:00
2773ef7d6e Player Death Update
- Players can now die (finally)
- Solo players have a single cheat death per scene (reviving automatically after the first death)
- group players have revive mechanic, where a player faints when his health gets to 0, creating a revive circle around him, other players can stand on it to revive him. if after x seconds they don't get revived they bleed out and stay perma death until scene changes or all players die
- Multiple VFX added using post processing for cheat death, fainting, reviving, and perma death events.
- stopped players from moving and pressing keys when dead
- enemies now change target if they try to attack a dead/fainted target.
2024-07-20 19:49:14 +01:00
f419e70f98 Updates on effects 2024-07-20 12:02:01 +01:00
3ae5e0cde9 PostProcessing 2024-07-20 11:33:17 +01:00