Remove debugs & tidy up things for next update
This commit is contained in:
parent
078fda69ac
commit
f92d5d5866
@ -175,6 +175,7 @@ Transform:
|
||||
- {fileID: 7680563380851967174}
|
||||
- {fileID: 7680563380990892984}
|
||||
- {fileID: 6424422571297150527}
|
||||
- {fileID: 5384078725410897319}
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
@ -392,18 +393,18 @@ MonoBehaviour:
|
||||
Vitality:
|
||||
statTag: {fileID: 11400000, guid: 9bbf01c0977dc98408db3efec6685c56, type: 2}
|
||||
BaseValue: 5
|
||||
CritChance:
|
||||
statTag: {fileID: 11400000, guid: 831eab0f4c8fb69459a620afd95f698f, type: 2}
|
||||
BaseValue: 5
|
||||
CritDamage:
|
||||
statTag: {fileID: 11400000, guid: ad5c133149d9aa641be97f85e426a01f, type: 2}
|
||||
BaseValue: 50
|
||||
AttackDamage:
|
||||
statTag: {fileID: 11400000, guid: 09eb68d1a036a1643b74420197b999bd, type: 2}
|
||||
BaseValue: 1
|
||||
SpellDamage:
|
||||
statTag: {fileID: 11400000, guid: 918ee6f8846e6a9449166ac16b6330ae, type: 2}
|
||||
BaseValue: 1
|
||||
CritChance:
|
||||
statTag: {fileID: 11400000, guid: 831eab0f4c8fb69459a620afd95f698f, type: 2}
|
||||
BaseValue: 5
|
||||
CritDamage:
|
||||
statTag: {fileID: 11400000, guid: ad5c133149d9aa641be97f85e426a01f, type: 2}
|
||||
BaseValue: 50
|
||||
MaxHealth:
|
||||
statTag: {fileID: 11400000, guid: 4242916f0b1bf6e4e8a04bce7028b3f4, type: 2}
|
||||
BaseValue: 0
|
||||
@ -566,6 +567,7 @@ MonoBehaviour:
|
||||
OnEffectEnded:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
mitigationType: 0
|
||||
currentDamagePerTick: 0
|
||||
OnEffectTick:
|
||||
m_PersistentCalls:
|
||||
@ -593,6 +595,7 @@ MonoBehaviour:
|
||||
OnEffectEnded:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
mitigationType: 0
|
||||
currentDamagePerTick: 0
|
||||
OnEffectTick:
|
||||
m_PersistentCalls:
|
||||
@ -620,6 +623,7 @@ MonoBehaviour:
|
||||
OnEffectEnded:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
mitigationType: 0
|
||||
currentDamagePerTick: 0
|
||||
OnEffectTick:
|
||||
m_PersistentCalls:
|
||||
@ -1588,6 +1592,116 @@ Transform:
|
||||
m_CorrespondingSourceObject: {fileID: 8186766346787694161, guid: 64f97bcadc30ea54680b892789161068, type: 3}
|
||||
m_PrefabInstance: {fileID: 2933284643590123630}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
--- !u!1001 &7425107645371130201
|
||||
PrefabInstance:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 2
|
||||
m_Modification:
|
||||
m_TransformParent: {fileID: 2278116590711127942}
|
||||
m_Modifications:
|
||||
- target: {fileID: 921287751983194665, guid: bcfe29e3c555af649b88f28ca841a414, type: 3}
|
||||
propertyPath: m_PresetInfoIsWorld
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 2464649666680496483, guid: bcfe29e3c555af649b88f28ca841a414, type: 3}
|
||||
propertyPath: m_Sprite
|
||||
value:
|
||||
objectReference: {fileID: 21300000, guid: 3f2dbe50d6b1a0f4ca343324c5077160, type: 3}
|
||||
- target: {fileID: 3293080220566330622, guid: bcfe29e3c555af649b88f28ca841a414, type: 3}
|
||||
propertyPath: m_Pivot.x
|
||||
value: 0.5
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3293080220566330622, guid: bcfe29e3c555af649b88f28ca841a414, type: 3}
|
||||
propertyPath: m_Pivot.y
|
||||
value: 0.5
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3293080220566330622, guid: bcfe29e3c555af649b88f28ca841a414, type: 3}
|
||||
propertyPath: m_RootOrder
|
||||
value: 12
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3293080220566330622, guid: bcfe29e3c555af649b88f28ca841a414, type: 3}
|
||||
propertyPath: m_AnchorMax.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3293080220566330622, guid: bcfe29e3c555af649b88f28ca841a414, type: 3}
|
||||
propertyPath: m_AnchorMax.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3293080220566330622, guid: bcfe29e3c555af649b88f28ca841a414, type: 3}
|
||||
propertyPath: m_AnchorMin.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3293080220566330622, guid: bcfe29e3c555af649b88f28ca841a414, type: 3}
|
||||
propertyPath: m_AnchorMin.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3293080220566330622, guid: bcfe29e3c555af649b88f28ca841a414, type: 3}
|
||||
propertyPath: m_SizeDelta.x
|
||||
value: 100
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3293080220566330622, guid: bcfe29e3c555af649b88f28ca841a414, type: 3}
|
||||
propertyPath: m_SizeDelta.y
|
||||
value: 100
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3293080220566330622, guid: bcfe29e3c555af649b88f28ca841a414, type: 3}
|
||||
propertyPath: m_LocalPosition.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3293080220566330622, guid: bcfe29e3c555af649b88f28ca841a414, type: 3}
|
||||
propertyPath: m_LocalPosition.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3293080220566330622, guid: bcfe29e3c555af649b88f28ca841a414, type: 3}
|
||||
propertyPath: m_LocalPosition.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3293080220566330622, guid: bcfe29e3c555af649b88f28ca841a414, type: 3}
|
||||
propertyPath: m_LocalRotation.w
|
||||
value: 0.7071068
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3293080220566330622, guid: bcfe29e3c555af649b88f28ca841a414, type: 3}
|
||||
propertyPath: m_LocalRotation.x
|
||||
value: 0.7071068
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3293080220566330622, guid: bcfe29e3c555af649b88f28ca841a414, type: 3}
|
||||
propertyPath: m_LocalRotation.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3293080220566330622, guid: bcfe29e3c555af649b88f28ca841a414, type: 3}
|
||||
propertyPath: m_LocalRotation.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3293080220566330622, guid: bcfe29e3c555af649b88f28ca841a414, type: 3}
|
||||
propertyPath: m_AnchoredPosition.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3293080220566330622, guid: bcfe29e3c555af649b88f28ca841a414, type: 3}
|
||||
propertyPath: m_AnchoredPosition.y
|
||||
value: 2.6
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3293080220566330622, guid: bcfe29e3c555af649b88f28ca841a414, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.x
|
||||
value: 90
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3293080220566330622, guid: bcfe29e3c555af649b88f28ca841a414, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3293080220566330622, guid: bcfe29e3c555af649b88f28ca841a414, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 6321403963943988171, guid: bcfe29e3c555af649b88f28ca841a414, type: 3}
|
||||
propertyPath: m_Name
|
||||
value: MinimapCanvas
|
||||
objectReference: {fileID: 0}
|
||||
m_RemovedComponents: []
|
||||
m_SourcePrefab: {fileID: 100100000, guid: bcfe29e3c555af649b88f28ca841a414, type: 3}
|
||||
--- !u!224 &5384078725410897319 stripped
|
||||
RectTransform:
|
||||
m_CorrespondingSourceObject: {fileID: 3293080220566330622, guid: bcfe29e3c555af649b88f28ca841a414, type: 3}
|
||||
m_PrefabInstance: {fileID: 7425107645371130201}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
--- !u!1001 &7680563380609097272
|
||||
PrefabInstance:
|
||||
m_ObjectHideFlags: 0
|
||||
|
@ -30,7 +30,7 @@ Transform:
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 5909578744954783083}
|
||||
m_RootOrder: 13
|
||||
m_RootOrder: 14
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!114 &3837297292392134434
|
||||
MonoBehaviour:
|
||||
@ -179,6 +179,14 @@ PrefabInstance:
|
||||
propertyPath: m_Name
|
||||
value: DragonBossEnemyPrefabTemplate Variant
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3508703756390926994, guid: d9b43fa944715a7489818765baa8fc11, type: 3}
|
||||
propertyPath: m_IsActive
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5384078725410897319, guid: d9b43fa944715a7489818765baa8fc11, type: 3}
|
||||
propertyPath: m_RootOrder
|
||||
value: 13
|
||||
objectReference: {fileID: 0}
|
||||
m_RemovedComponents:
|
||||
- {fileID: 2278116590711127941, guid: d9b43fa944715a7489818765baa8fc11, type: 3}
|
||||
m_SourcePrefab: {fileID: 100100000, guid: d9b43fa944715a7489818765baa8fc11, type: 3}
|
||||
|
@ -255,6 +255,7 @@ Transform:
|
||||
- {fileID: 6901636255731641543}
|
||||
- {fileID: 4411435976634846363}
|
||||
- {fileID: 7146237025830416315}
|
||||
- {fileID: 571057253116836751}
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
@ -484,18 +485,18 @@ MonoBehaviour:
|
||||
Vitality:
|
||||
statTag: {fileID: 11400000, guid: 9bbf01c0977dc98408db3efec6685c56, type: 2}
|
||||
BaseValue: 1
|
||||
CritChance:
|
||||
statTag: {fileID: 11400000, guid: 831eab0f4c8fb69459a620afd95f698f, type: 2}
|
||||
BaseValue: 3
|
||||
CritDamage:
|
||||
statTag: {fileID: 11400000, guid: ad5c133149d9aa641be97f85e426a01f, type: 2}
|
||||
BaseValue: 50
|
||||
AttackDamage:
|
||||
statTag: {fileID: 11400000, guid: 09eb68d1a036a1643b74420197b999bd, type: 2}
|
||||
BaseValue: 1
|
||||
SpellDamage:
|
||||
statTag: {fileID: 11400000, guid: 918ee6f8846e6a9449166ac16b6330ae, type: 2}
|
||||
BaseValue: 1
|
||||
CritChance:
|
||||
statTag: {fileID: 11400000, guid: 831eab0f4c8fb69459a620afd95f698f, type: 2}
|
||||
BaseValue: 3
|
||||
CritDamage:
|
||||
statTag: {fileID: 11400000, guid: ad5c133149d9aa641be97f85e426a01f, type: 2}
|
||||
BaseValue: 50
|
||||
MaxHealth:
|
||||
statTag: {fileID: 11400000, guid: 4242916f0b1bf6e4e8a04bce7028b3f4, type: 2}
|
||||
BaseValue: 0
|
||||
@ -644,6 +645,7 @@ MonoBehaviour:
|
||||
OnEffectEnded:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
mitigationType: 0
|
||||
currentDamagePerTick: 0
|
||||
OnEffectTick:
|
||||
m_PersistentCalls:
|
||||
@ -671,6 +673,7 @@ MonoBehaviour:
|
||||
OnEffectEnded:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
mitigationType: 0
|
||||
currentDamagePerTick: 0
|
||||
OnEffectTick:
|
||||
m_PersistentCalls:
|
||||
@ -698,6 +701,7 @@ MonoBehaviour:
|
||||
OnEffectEnded:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
mitigationType: 0
|
||||
currentDamagePerTick: 0
|
||||
OnEffectTick:
|
||||
m_PersistentCalls:
|
||||
@ -5851,7 +5855,7 @@ MonoBehaviour:
|
||||
coinAmount: 2
|
||||
extraDropChance: 5
|
||||
onCoinDrop: {fileID: 11400000, guid: 48da3b1185c086c4c81a2b97ab7685fc, type: 2}
|
||||
guaranteedDrops: []
|
||||
guaranteedItemDrop: []
|
||||
extraDrops:
|
||||
- {fileID: 11400000, guid: 26b042abfe9104448a1e9599be66e71a, type: 2}
|
||||
- {fileID: 11400000, guid: e08687c26614d154cb5a9a01f4b97635, type: 2}
|
||||
@ -11860,6 +11864,116 @@ GameObject:
|
||||
m_CorrespondingSourceObject: {fileID: 4961915953510107608, guid: 23e24e9936f1c6f4baaaef83461437db, type: 3}
|
||||
m_PrefabInstance: {fileID: 2293538936043110133}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
--- !u!1001 &3053320187706664817
|
||||
PrefabInstance:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 2
|
||||
m_Modification:
|
||||
m_TransformParent: {fileID: 1040714684719195969}
|
||||
m_Modifications:
|
||||
- target: {fileID: 921287751983194665, guid: bcfe29e3c555af649b88f28ca841a414, type: 3}
|
||||
propertyPath: m_PresetInfoIsWorld
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 2464649666680496483, guid: bcfe29e3c555af649b88f28ca841a414, type: 3}
|
||||
propertyPath: m_Sprite
|
||||
value:
|
||||
objectReference: {fileID: 21300000, guid: 3f2dbe50d6b1a0f4ca343324c5077160, type: 3}
|
||||
- target: {fileID: 3293080220566330622, guid: bcfe29e3c555af649b88f28ca841a414, type: 3}
|
||||
propertyPath: m_Pivot.x
|
||||
value: 0.5
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3293080220566330622, guid: bcfe29e3c555af649b88f28ca841a414, type: 3}
|
||||
propertyPath: m_Pivot.y
|
||||
value: 0.5
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3293080220566330622, guid: bcfe29e3c555af649b88f28ca841a414, type: 3}
|
||||
propertyPath: m_RootOrder
|
||||
value: 14
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3293080220566330622, guid: bcfe29e3c555af649b88f28ca841a414, type: 3}
|
||||
propertyPath: m_AnchorMax.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3293080220566330622, guid: bcfe29e3c555af649b88f28ca841a414, type: 3}
|
||||
propertyPath: m_AnchorMax.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3293080220566330622, guid: bcfe29e3c555af649b88f28ca841a414, type: 3}
|
||||
propertyPath: m_AnchorMin.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3293080220566330622, guid: bcfe29e3c555af649b88f28ca841a414, type: 3}
|
||||
propertyPath: m_AnchorMin.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3293080220566330622, guid: bcfe29e3c555af649b88f28ca841a414, type: 3}
|
||||
propertyPath: m_SizeDelta.x
|
||||
value: 100
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3293080220566330622, guid: bcfe29e3c555af649b88f28ca841a414, type: 3}
|
||||
propertyPath: m_SizeDelta.y
|
||||
value: 100
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3293080220566330622, guid: bcfe29e3c555af649b88f28ca841a414, type: 3}
|
||||
propertyPath: m_LocalPosition.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3293080220566330622, guid: bcfe29e3c555af649b88f28ca841a414, type: 3}
|
||||
propertyPath: m_LocalPosition.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3293080220566330622, guid: bcfe29e3c555af649b88f28ca841a414, type: 3}
|
||||
propertyPath: m_LocalPosition.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3293080220566330622, guid: bcfe29e3c555af649b88f28ca841a414, type: 3}
|
||||
propertyPath: m_LocalRotation.w
|
||||
value: 0.7071068
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3293080220566330622, guid: bcfe29e3c555af649b88f28ca841a414, type: 3}
|
||||
propertyPath: m_LocalRotation.x
|
||||
value: 0.7071068
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3293080220566330622, guid: bcfe29e3c555af649b88f28ca841a414, type: 3}
|
||||
propertyPath: m_LocalRotation.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3293080220566330622, guid: bcfe29e3c555af649b88f28ca841a414, type: 3}
|
||||
propertyPath: m_LocalRotation.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3293080220566330622, guid: bcfe29e3c555af649b88f28ca841a414, type: 3}
|
||||
propertyPath: m_AnchoredPosition.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3293080220566330622, guid: bcfe29e3c555af649b88f28ca841a414, type: 3}
|
||||
propertyPath: m_AnchoredPosition.y
|
||||
value: 2.6
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3293080220566330622, guid: bcfe29e3c555af649b88f28ca841a414, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.x
|
||||
value: 90
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3293080220566330622, guid: bcfe29e3c555af649b88f28ca841a414, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3293080220566330622, guid: bcfe29e3c555af649b88f28ca841a414, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 6321403963943988171, guid: bcfe29e3c555af649b88f28ca841a414, type: 3}
|
||||
propertyPath: m_Name
|
||||
value: MinimapCanvas
|
||||
objectReference: {fileID: 0}
|
||||
m_RemovedComponents: []
|
||||
m_SourcePrefab: {fileID: 100100000, guid: bcfe29e3c555af649b88f28ca841a414, type: 3}
|
||||
--- !u!224 &571057253116836751 stripped
|
||||
RectTransform:
|
||||
m_CorrespondingSourceObject: {fileID: 3293080220566330622, guid: bcfe29e3c555af649b88f28ca841a414, type: 3}
|
||||
m_PrefabInstance: {fileID: 3053320187706664817}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
--- !u!1001 &7665694007473686650
|
||||
PrefabInstance:
|
||||
m_ObjectHideFlags: 0
|
||||
|
@ -358,24 +358,24 @@ PrefabInstance:
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7687765528848249431, guid: 9c432d220280f704684a6d5b9354c782, type: 3}
|
||||
propertyPath: ObservedComponents.Array.size
|
||||
value: 7
|
||||
value: 6
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7687765528848249431, guid: 9c432d220280f704684a6d5b9354c782, type: 3}
|
||||
propertyPath: ObservedComponents.Array.data[2]
|
||||
value:
|
||||
objectReference: {fileID: 3197801336946445289}
|
||||
objectReference: {fileID: 3295257113280054570}
|
||||
- target: {fileID: 7687765528848249431, guid: 9c432d220280f704684a6d5b9354c782, type: 3}
|
||||
propertyPath: ObservedComponents.Array.data[3]
|
||||
value:
|
||||
objectReference: {fileID: 3295257113280054570}
|
||||
objectReference: {fileID: 5389195242245751343}
|
||||
- target: {fileID: 7687765528848249431, guid: 9c432d220280f704684a6d5b9354c782, type: 3}
|
||||
propertyPath: ObservedComponents.Array.data[4]
|
||||
value:
|
||||
objectReference: {fileID: 5389195242245751343}
|
||||
objectReference: {fileID: 7230415786316253121}
|
||||
- target: {fileID: 7687765528848249431, guid: 9c432d220280f704684a6d5b9354c782, type: 3}
|
||||
propertyPath: ObservedComponents.Array.data[5]
|
||||
value:
|
||||
objectReference: {fileID: 7230415786316253121}
|
||||
objectReference: {fileID: 6192144265892874537}
|
||||
- target: {fileID: 7687765528848249431, guid: 9c432d220280f704684a6d5b9354c782, type: 3}
|
||||
propertyPath: ObservedComponents.Array.data[6]
|
||||
value:
|
||||
@ -465,17 +465,6 @@ MonoBehaviour:
|
||||
m_Script: {fileID: 11500000, guid: fc68399598b8f0e4bbfcacc0f270b054, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
--- !u!114 &3197801336946445289 stripped
|
||||
MonoBehaviour:
|
||||
m_CorrespondingSourceObject: {fileID: 9176951908243474339, guid: 9c432d220280f704684a6d5b9354c782, type: 3}
|
||||
m_PrefabInstance: {fileID: 5997609963189718090}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: e27fb8d81ab0d814ca4415089c513fe3, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
--- !u!114 &3295257113280054570 stripped
|
||||
MonoBehaviour:
|
||||
m_CorrespondingSourceObject: {fileID: 9115515025738910048, guid: 9c432d220280f704684a6d5b9354c782, type: 3}
|
||||
|
@ -475,18 +475,18 @@ MonoBehaviour:
|
||||
Vitality:
|
||||
statTag: {fileID: 11400000, guid: 9bbf01c0977dc98408db3efec6685c56, type: 2}
|
||||
BaseValue: 1
|
||||
CritChance:
|
||||
statTag: {fileID: 11400000, guid: 831eab0f4c8fb69459a620afd95f698f, type: 2}
|
||||
BaseValue: 5
|
||||
CritDamage:
|
||||
statTag: {fileID: 11400000, guid: ad5c133149d9aa641be97f85e426a01f, type: 2}
|
||||
BaseValue: 50
|
||||
AttackDamage:
|
||||
statTag: {fileID: 11400000, guid: 09eb68d1a036a1643b74420197b999bd, type: 2}
|
||||
BaseValue: 1
|
||||
SpellDamage:
|
||||
statTag: {fileID: 11400000, guid: 918ee6f8846e6a9449166ac16b6330ae, type: 2}
|
||||
BaseValue: 1
|
||||
CritChance:
|
||||
statTag: {fileID: 11400000, guid: 831eab0f4c8fb69459a620afd95f698f, type: 2}
|
||||
BaseValue: 5
|
||||
CritDamage:
|
||||
statTag: {fileID: 11400000, guid: ad5c133149d9aa641be97f85e426a01f, type: 2}
|
||||
BaseValue: 50
|
||||
MaxHealth:
|
||||
statTag: {fileID: 11400000, guid: 4242916f0b1bf6e4e8a04bce7028b3f4, type: 2}
|
||||
BaseValue: 0
|
||||
@ -524,7 +524,7 @@ MonoBehaviour:
|
||||
baseMaxValue: 100
|
||||
flatRegen: 1
|
||||
percentRegen: 1
|
||||
timeBetweenRegens: 1
|
||||
timeBetweenRegens: 3
|
||||
onResourceChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
@ -737,6 +737,7 @@ MonoBehaviour:
|
||||
OnEffectEnded:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
mitigationType: 0
|
||||
currentDamagePerTick: 0
|
||||
OnEffectTick:
|
||||
m_PersistentCalls:
|
||||
@ -764,6 +765,7 @@ MonoBehaviour:
|
||||
OnEffectEnded:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
mitigationType: 0
|
||||
currentDamagePerTick: 0
|
||||
OnEffectTick:
|
||||
m_PersistentCalls:
|
||||
@ -791,6 +793,7 @@ MonoBehaviour:
|
||||
OnEffectEnded:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
mitigationType: 0
|
||||
currentDamagePerTick: 0
|
||||
OnEffectTick:
|
||||
m_PersistentCalls:
|
||||
|
@ -18,7 +18,7 @@ public class AntiProjectileAbility : BaseAbility
|
||||
{
|
||||
base.Execute(user, userTag);
|
||||
|
||||
Debug.Log($"Player {user.name} casted {this.name} and spent {manaCost} mana.");
|
||||
//Debug.Log($"Player {user.name} casted {this.name} and spent {manaCost} mana.");
|
||||
|
||||
instantiatedProjectile = PhotonNetwork.Instantiate("Abilities/" + antiProjectilePrefab.name, user.transform.position, user.GetComponentInChildren<ProjectileSpawnLocationController>().transform.rotation);
|
||||
|
||||
|
@ -66,7 +66,7 @@ public class CastingStateController : MonoBehaviour
|
||||
playerMovement.ToggleAgentMoving(false);
|
||||
}
|
||||
|
||||
Debug.Log("$$sCastbar Done casting");
|
||||
//Debug.Log("$$sCastbar Done casting");
|
||||
}
|
||||
|
||||
private IEnumerator Channeling(BaseAbility channeledAbility, Action abilityChannelExecution)
|
||||
@ -95,6 +95,6 @@ public class CastingStateController : MonoBehaviour
|
||||
isCasting = false;
|
||||
playerMovement.ToggleAgentMoving(false);
|
||||
StopAllCoroutines();
|
||||
Debug.Log("$$ResetCastingState On Event");
|
||||
//Debug.Log("$$ResetCastingState On Event");
|
||||
}
|
||||
}
|
||||
|
@ -16,7 +16,7 @@ public class AbsorbEffectInstance : StatusEffectInstance
|
||||
|
||||
float income;
|
||||
|
||||
private void Awake()
|
||||
protected override void Awake()
|
||||
{
|
||||
owner = GetComponent<PhotonView>();
|
||||
|
||||
|
@ -27,7 +27,7 @@ public class InstantValueEffect : BaseEffect
|
||||
{
|
||||
foreach (Taggable target in targets)
|
||||
{
|
||||
Debug.Log($"Applied instant effect of {GetCorrectValueSign(user, target)} to target {target.name}");
|
||||
//Debug.Log($"Applied instant effect of {GetCorrectValueSign(user, target)} to target {target.name}");
|
||||
if(applyToClassResourceInstead)
|
||||
{
|
||||
if(applyToSelfResourceInsteadOfHit)
|
||||
@ -101,11 +101,11 @@ public class InstantValueEffect : BaseEffect
|
||||
}
|
||||
|
||||
}
|
||||
Debug.Log("FinalValue = " + finalValue + " dmgType = " + damageType);
|
||||
//Debug.Log("FinalValue = " + finalValue + " dmgType = " + damageType);
|
||||
if (IsCrit(stats) && !applyToClassResourceInstead)
|
||||
{
|
||||
finalValue *= (1 + stats.CritDamage.Value / 100f);
|
||||
Debug.Log("FinalValue IsCrit = " + finalValue + " dmgType = " + damageType);
|
||||
//Debug.Log("FinalValue IsCrit = " + finalValue + " dmgType = " + damageType);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -13,7 +13,7 @@ public class OverTimeValueEffect : BaseEffect
|
||||
{
|
||||
foreach (Taggable target in targets)
|
||||
{
|
||||
Debug.Log($"Applied overtime effect of {GetCorrectValueSign(user, target)} every {tickRate}s over {duration}s to target {target.name}");
|
||||
//Debug.Log($"Applied overtime effect of {GetCorrectValueSign(user, target)} every {tickRate}s over {duration}s to target {target.name}");
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -21,7 +21,7 @@ public class ProjectileAbility : BaseAbility
|
||||
{
|
||||
base.Execute(user, userTag);
|
||||
|
||||
Debug.Log($"Player {user.name} casted {this.name} and spent {manaCost} mana.");
|
||||
//Debug.Log($"Player {user.name} casted {this.name} and spent {manaCost} mana.");
|
||||
|
||||
instantiatedProjectile = PhotonNetwork.Instantiate("Abilities/" + projectilePrefab.name, user.GetComponentInChildren<ProjectileSpawnLocationController>().transform.position, user.GetComponentInChildren<ProjectileSpawnLocationController>().transform.rotation);
|
||||
|
||||
@ -42,7 +42,7 @@ public class ProjectileAbility : BaseAbility
|
||||
{
|
||||
base.Execute(user, userTag, point);
|
||||
|
||||
Debug.Log($"Player {user.name} casted {this.name} and spent {manaCost} mana.");
|
||||
//Debug.Log($"Player {user.name} casted {this.name} and spent {manaCost} mana.");
|
||||
|
||||
instantiatedProjectile = PhotonNetwork.Instantiate("Abilities/" + projectilePrefab.name, user.GetComponentInChildren<ProjectileSpawnLocationController>().transform.position, user.GetComponentInChildren<ProjectileSpawnLocationController>().transform.rotation);
|
||||
|
||||
@ -63,7 +63,7 @@ public class ProjectileAbility : BaseAbility
|
||||
{
|
||||
base.Execute(user, userTag, target);
|
||||
|
||||
Debug.Log($"Player {user.name} casted {this.name} and spent {manaCost} mana.");
|
||||
//Debug.Log($"Player {user.name} casted {this.name} and spent {manaCost} mana.");
|
||||
|
||||
instantiatedProjectile = PhotonNetwork.Instantiate("Abilities/" + projectilePrefab.name, user.GetComponentInChildren<ProjectileSpawnLocationController>().transform.position, user.GetComponentInChildren<ProjectileSpawnLocationController>().transform.rotation);
|
||||
|
||||
|
@ -18,7 +18,7 @@ public class SummonAbility : BaseAbility
|
||||
{
|
||||
base.Execute(user, userTag);
|
||||
|
||||
Debug.Log($"Player {user.name} casted {this.name} and spent {manaCost} mana.");
|
||||
//Debug.Log($"Player {user.name} casted {this.name} and spent {manaCost} mana.");
|
||||
|
||||
instantiatedMinion = PhotonNetwork.Instantiate("Abilities/" + minionPrefab.name, user.GetComponentInChildren<ProjectileSpawnLocationController>().transform.position, user.GetComponentInChildren<ProjectileSpawnLocationController>().transform.rotation);
|
||||
InitializeStatsBasedOnOwner(user);
|
||||
@ -28,7 +28,7 @@ public class SummonAbility : BaseAbility
|
||||
{
|
||||
base.Execute(user, userTag);
|
||||
|
||||
Debug.Log($"Player {user.name} casted {this.name} and spent {manaCost} mana.");
|
||||
//Debug.Log($"Player {user.name} casted {this.name} and spent {manaCost} mana.");
|
||||
|
||||
instantiatedMinion = PhotonNetwork.Instantiate("Abilities/" + minionPrefab.name, user.GetComponentInChildren<ProjectileSpawnLocationController>().transform.position, user.GetComponentInChildren<ProjectileSpawnLocationController>().transform.rotation);
|
||||
InitializeStatsBasedOnOwner(user);
|
||||
@ -38,7 +38,7 @@ public class SummonAbility : BaseAbility
|
||||
{
|
||||
base.Execute(user, userTag);
|
||||
|
||||
Debug.Log($"Player {user.name} casted {this.name} and spent {manaCost} mana.");
|
||||
//Debug.Log($"Player {user.name} casted {this.name} and spent {manaCost} mana.");
|
||||
|
||||
instantiatedMinion = PhotonNetwork.Instantiate("Abilities/" + minionPrefab.name, user.GetComponentInChildren<ProjectileSpawnLocationController>().transform.position, user.GetComponentInChildren<ProjectileSpawnLocationController>().transform.rotation);
|
||||
InitializeStatsBasedOnOwner(user);
|
||||
@ -55,6 +55,16 @@ public class SummonAbility : BaseAbility
|
||||
minionStats.Spirit.AddModifier(new StatModifier(ownerStats.Spirit.Value * GameConstants.CharacterStatsBalancing.PercentageStatScaleForMinions, StatModType.Flat, ownerStats));
|
||||
minionStats.Vitality.AddModifier(new StatModifier(ownerStats.Vitality.Value * GameConstants.CharacterStatsBalancing.PercentageStatScaleForMinions, StatModType.Flat, ownerStats));
|
||||
|
||||
minionStats.AttackDamage.AddModifier(new StatModifier(ownerStats.AttackDamage.Value * GameConstants.CharacterStatsBalancing.PercentageStatScaleForMinions, StatModType.Flat, ownerStats));
|
||||
minionStats.SpellDamage.AddModifier(new StatModifier(ownerStats.SpellDamage.Value * GameConstants.CharacterStatsBalancing.PercentageStatScaleForMinions, StatModType.Flat, ownerStats));
|
||||
|
||||
minionStats.CritChance.AddModifier(new StatModifier(ownerStats.CritChance.Value * GameConstants.CharacterStatsBalancing.PercentageStatScaleForMinions, StatModType.Flat, ownerStats));
|
||||
minionStats.CritDamage.AddModifier(new StatModifier(ownerStats.CritDamage.Value * GameConstants.CharacterStatsBalancing.PercentageStatScaleForMinions, StatModType.Flat, ownerStats));
|
||||
|
||||
minionStats.MaxHealth.AddModifier(new StatModifier(ownerStats.MaxHealth.Value * GameConstants.CharacterStatsBalancing.PercentageStatScaleForMinions, StatModType.Flat, ownerStats));
|
||||
minionStats.Armor.AddModifier(new StatModifier(ownerStats.Armor.Value * GameConstants.CharacterStatsBalancing.PercentageStatScaleForMinions, StatModType.Flat, ownerStats));
|
||||
minionStats.MagicResistance.AddModifier(new StatModifier(ownerStats.MagicResistance.Value * GameConstants.CharacterStatsBalancing.PercentageStatScaleForMinions, StatModType.Flat, ownerStats));
|
||||
|
||||
minionStats.onUpdateStatValues.Invoke();
|
||||
}
|
||||
}
|
||||
|
@ -43,12 +43,12 @@ public class CharacterAnimatorController : MonoBehaviour
|
||||
private void OnEnable()
|
||||
{
|
||||
parentController = GetComponentInParent<CharacterAnimatorParent>();
|
||||
Debug.Log("OnEnable: parentController is " + (parentController != null ? "not null" : "null"));
|
||||
//Debug.Log("OnEnable: parentController is " + (parentController != null ? "not null" : "null"));
|
||||
|
||||
if (photonView.IsMine)
|
||||
{
|
||||
CastBarHandler.Instance.OnCastingStateChanged.AddListener(UpdateIsCastingState);
|
||||
Debug.Log("Adding Listener for character: " + this.gameObject.name);
|
||||
//Debug.Log("Adding Listener for character: " + this.gameObject.name);
|
||||
}
|
||||
}
|
||||
private void OnDisable()
|
||||
@ -81,10 +81,10 @@ public class CharacterAnimatorController : MonoBehaviour
|
||||
if (parentController == null)
|
||||
{
|
||||
parentController = GetComponentInParent<CharacterAnimatorParent>();
|
||||
Debug.Log("OnEnable: parentController is " + (parentController != null ? "not null" : "null"));
|
||||
//Debug.Log("OnEnable: parentController is " + (parentController != null ? "not null" : "null"));
|
||||
}
|
||||
|
||||
Debug.Log("NULL: " + parentController);
|
||||
//Debug.Log("NULL: " + parentController);
|
||||
|
||||
parentController.SetRemoteTriggerBasedOnAbility((int)CastBarHandler.Instance.currentAbility.animationType);
|
||||
}
|
||||
@ -153,11 +153,11 @@ public class CharacterAnimatorController : MonoBehaviour
|
||||
public void OnAnimationEvent()
|
||||
{
|
||||
if (!photonView.IsMine) return;
|
||||
Debug.Log("$$melee Animation event");
|
||||
//Debug.Log("$$melee Animation event");
|
||||
|
||||
//if (!isCasting) return;
|
||||
|
||||
Debug.Log("$$melee Animation event casting true");
|
||||
//Debug.Log("$$melee Animation event casting true");
|
||||
|
||||
if (CastBarHandler.Instance.currentAbility.animationType == AbilityAnimationType.Melee)
|
||||
{
|
||||
|
@ -25,7 +25,7 @@ public class ClassResource : Resource
|
||||
public override void ChangeValue(float value)
|
||||
{
|
||||
if (value == 0) return;
|
||||
Debug.Log("Class resource change value:" + value);
|
||||
//Debug.Log("Class resource change value:" + value);
|
||||
|
||||
currentValue += value;
|
||||
|
||||
@ -52,7 +52,7 @@ public class ClassResource : Resource
|
||||
public void RPC_ChangeValueClassResource(float value)
|
||||
{
|
||||
if (!photonView.IsMine) return;
|
||||
Debug.Log("Received ChangeValue from RPC from someone");
|
||||
//Debug.Log("Received ChangeValue from RPC from someone");
|
||||
ChangeValue(value);
|
||||
}
|
||||
}
|
||||
|
@ -157,7 +157,7 @@ public class GameDifficultyController : MonoBehaviour, IPunObservable
|
||||
currentDifficultyIndex = receivedDifficulty;
|
||||
onDifficultyChanged.Raise();
|
||||
}
|
||||
Debug.Log($"Networked Difficulty: Set to {difficultySettings[currentDifficultyIndex].name}");
|
||||
//Debug.Log($"Networked Difficulty: Set to {difficultySettings[currentDifficultyIndex].name}");
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -98,8 +98,8 @@ public static class GameConstants
|
||||
public const float VitalityToHealthRate = 10f;
|
||||
public const float IntelligenceToManaRate = 2f;
|
||||
|
||||
public const float BonusStrengthToFlatRegenRate = 0.5f;
|
||||
public const float BonusVitalityToPercentRegenRate = 0.01f;
|
||||
public const float BonusStrengthToFlatRegenRate = 0.05f;
|
||||
public const float BonusVitalityToFlatRegenRate = 0.05f;
|
||||
|
||||
public const float BonusSpiritToFlatRegenRate = 0.5f;
|
||||
public const float BonusSpiritToPercentRegenRate = 0.01f;
|
||||
|
@ -110,10 +110,10 @@ public class Health : Resource
|
||||
}
|
||||
|
||||
|
||||
Debug.Log(gameObject.name + " mitigating = " + percentStatMitigation + " percent");
|
||||
//Debug.Log(gameObject.name + " mitigating = " + percentStatMitigation + " percent");
|
||||
reducedDamage = incomingValue * percentStatMitigation;
|
||||
incomingValue += Mathf.Abs(reducedDamage);
|
||||
Debug.Log(gameObject.name + " receiving dmg = " + incomingValue + $" after mitigations from {(dmgType == DamageType.Attack ? nameof(character.Armor) : nameof(character.MagicResistance))}");
|
||||
//Debug.Log(gameObject.name + " receiving dmg = " + incomingValue + $" after mitigations from {(dmgType == DamageType.Attack ? nameof(character.Armor) : nameof(character.MagicResistance))}");
|
||||
|
||||
if (incomingValue > 0) //avoid damage ultra mitigated turning into healing
|
||||
incomingValue = 0;
|
||||
@ -177,7 +177,7 @@ public class Health : Resource
|
||||
|
||||
incomingValue = value;
|
||||
|
||||
Debug.Log(gameObject.name + " receiving dmg = " + incomingValue + " before mitigations " + (DamageType)dmgType);
|
||||
//Debug.Log(gameObject.name + " receiving dmg = " + incomingValue + " before mitigations " + (DamageType)dmgType);
|
||||
|
||||
if (invulnerable && incomingValue < 0) return;
|
||||
|
||||
@ -230,7 +230,10 @@ public class Health : Resource
|
||||
}
|
||||
public void CalculateRegenValueBasedOnStat()
|
||||
{
|
||||
flatRegen = baseFlatRegen + (character.Strength.Value - character.Strength.BaseValue) * GameConstants.CharacterStatsBalancing.BonusStrengthToFlatRegenRate;
|
||||
flatRegen = baseFlatRegen +
|
||||
(character.Strength.Value - character.Strength.BaseValue) * GameConstants.CharacterStatsBalancing.BonusStrengthToFlatRegenRate +
|
||||
(character.Vitality.Value - character.Vitality.BaseValue) * GameConstants.CharacterStatsBalancing.BonusVitalityToFlatRegenRate
|
||||
;
|
||||
//percentRegen = (character.Vitality.Value - character.Vitality.BaseValue) * GameConstants.CharacterBalancing.BonusVitalityToPercentRegenRate;
|
||||
|
||||
//Debug.Log(this.gameObject.name + " regens health " + flatRegen + " " + percentRegen + " = " + flatRegen + (maxValue * percentRegen / 100f));
|
||||
|
@ -67,7 +67,7 @@ public class Mana : Resource
|
||||
public void RPC_ChangeValueMana (float value)
|
||||
{
|
||||
if (!photonView.IsMine) return;
|
||||
Debug.Log("Received ChangeValue from RPC from someone");
|
||||
//Debug.Log("Received ChangeValue from RPC from someone");
|
||||
ChangeValue(value);
|
||||
}
|
||||
|
||||
|
@ -85,7 +85,7 @@ public class NPCController : MonoBehaviour
|
||||
{
|
||||
if (isDead) return;
|
||||
|
||||
Debug.Log($"{this.gameObject.name} died!");
|
||||
//Debug.Log($"{this.gameObject.name} died!");
|
||||
|
||||
isDead = true;
|
||||
|
||||
|
@ -26,7 +26,7 @@ public class BasicEnemyNPCController : NPCControllerBase
|
||||
{
|
||||
if (isDead) return;
|
||||
|
||||
Debug.Log($"{this.gameObject.name} died!");
|
||||
//Debug.Log($"{this.gameObject.name} died!");
|
||||
|
||||
isDead = true;
|
||||
|
||||
@ -47,13 +47,13 @@ public class BasicEnemyNPCController : NPCControllerBase
|
||||
protected override void OnNewTargetIdentifiedAndHasTarget()
|
||||
{
|
||||
//someone entered sight, npc already has a target
|
||||
Debug.Log("New Target available, current target = " + currentTarget.name);
|
||||
//Debug.Log("New Target available, current target = " + currentTarget.name);
|
||||
}
|
||||
|
||||
protected override void OnNewTargetIdentifiedAndNoCurrentTarget()
|
||||
{
|
||||
//someone entered sight, npc does not have a target yet
|
||||
Debug.Log("New Target available, current target = null, updating target with closest");
|
||||
//Debug.Log("New Target available, current target = null, updating target with closest");
|
||||
UpdateCurrentTarget(GetClosestTarget());
|
||||
}
|
||||
|
||||
@ -109,13 +109,13 @@ public class BasicEnemyNPCController : NPCControllerBase
|
||||
|
||||
if (ability == null)
|
||||
{
|
||||
Debug.Log("No abilities available for current conditional state");
|
||||
//Debug.Log("No abilities available for current conditional state");
|
||||
SetupAgentStats(currentTarget.transform.position, true);
|
||||
SetAgentMoving(true);
|
||||
return;
|
||||
}
|
||||
|
||||
Debug.Log("Ability with highest priority = " + ability.name);
|
||||
//Debug.Log("Ability with highest priority = " + ability.name);
|
||||
|
||||
waitingForAttackAnimation = true;
|
||||
|
||||
@ -132,7 +132,7 @@ public class BasicEnemyNPCController : NPCControllerBase
|
||||
{
|
||||
if (!photonView.IsMine) return;
|
||||
|
||||
Debug.Log("Controller on attack animation event triggered, executing ability = " + ability.name);
|
||||
//Debug.Log("Controller on attack animation event triggered, executing ability = " + ability.name);
|
||||
|
||||
if (ability is AreaOfEffectAbility && !((AreaOfEffectAbility)ability).spawnUnderUser)
|
||||
{
|
||||
@ -151,6 +151,6 @@ public class BasicEnemyNPCController : NPCControllerBase
|
||||
ResetCounterOnAttackPerformed();
|
||||
waitingForAttackAnimation = false;
|
||||
SetAgentMoving(true);
|
||||
Debug.Log("Attack cycle done");
|
||||
//Debug.Log("Attack cycle done");
|
||||
}
|
||||
}
|
||||
|
@ -66,7 +66,7 @@ public class DragonAnimatorController : NPCAnimatorControllerBase
|
||||
|
||||
public override void SetTriggerBasedOnAbility(AbilityAnimationType animationType)
|
||||
{
|
||||
Debug.Log("Setting animation trigger = " + animationType);
|
||||
//Debug.Log("Setting animation trigger = " + animationType);
|
||||
switch (animationType)
|
||||
{
|
||||
case AbilityAnimationType.Throw:
|
||||
|
@ -37,7 +37,7 @@ public class NPCAnimatorControllerBase : MonoBehaviour
|
||||
{
|
||||
if (!photonView.IsMine) return;
|
||||
|
||||
Debug.Log("Sending Notice On Attack Animation Event Trigger");
|
||||
//Debug.Log("Sending Notice On Attack Animation Event Trigger");
|
||||
//send notice for brain/abilitybinder to execute queued action/ability
|
||||
npcController.OnAttackAnimationEventTriggered();
|
||||
}
|
||||
@ -57,7 +57,7 @@ public class NPCAnimatorControllerBase : MonoBehaviour
|
||||
|
||||
public virtual void SetTriggerBasedOnAbility(AbilityAnimationType animationType)
|
||||
{
|
||||
Debug.Log("Setting animation trigger = " + animationType);
|
||||
//Debug.Log("Setting animation trigger = " + animationType);
|
||||
switch (animationType)
|
||||
{
|
||||
case AbilityAnimationType.Throw:
|
||||
|
@ -173,7 +173,7 @@ public class NPCControllerBase : MonoBehaviour
|
||||
possibleTargets.RemoveAt(i);
|
||||
}
|
||||
|
||||
Debug.Log("CLOSEST COUNT: " + possibleTargets.Count);
|
||||
//Debug.Log("CLOSEST COUNT: " + possibleTargets.Count);
|
||||
|
||||
for (int i = 0; i < possibleTargets.Count; i++)
|
||||
{
|
||||
@ -359,7 +359,7 @@ public class NPCControllerBase : MonoBehaviour
|
||||
}
|
||||
else
|
||||
{
|
||||
Debug.Log("Patrolling update, available targets, waiting for sight to do its job");
|
||||
//Debug.Log("Patrolling update, available targets, waiting for sight to do its job");
|
||||
if(currentTarget == null)
|
||||
{
|
||||
UpdateCurrentTarget(GetClosestTarget());
|
||||
@ -391,7 +391,7 @@ public class NPCControllerBase : MonoBehaviour
|
||||
{
|
||||
if (isDead) return;
|
||||
|
||||
Debug.Log($"{this.gameObject.name} died!");
|
||||
//Debug.Log($"{this.gameObject.name} died!");
|
||||
|
||||
isDead = true;
|
||||
|
||||
|
@ -44,31 +44,31 @@ public class MinionNPCController : BasicEnemyNPCController
|
||||
{
|
||||
if (!HasAvailableTargets())
|
||||
{
|
||||
Debug.Log("BRAIN: !HasAVailableTargetsInside");
|
||||
//Debug.Log("BRAIN: !HasAVailableTargetsInside");
|
||||
if (currentTarget != null)
|
||||
{
|
||||
Debug.Log("BRAIN: TargetWasNull");
|
||||
//Debug.Log("BRAIN: TargetWasNull");
|
||||
currentTarget = null;
|
||||
}
|
||||
if (agent.destination == null)
|
||||
{
|
||||
Debug.Log("BRAIN: DEstination Null");
|
||||
//Debug.Log("BRAIN: DEstination Null");
|
||||
FollowOwner();
|
||||
}
|
||||
else if (agent.remainingDistance < distanceToChangePatrolDestination)
|
||||
{
|
||||
Debug.Log("BRAIN: StoppingDistanceReached");
|
||||
//Debug.Log("BRAIN: StoppingDistanceReached");
|
||||
FollowOwner();
|
||||
}
|
||||
else
|
||||
{
|
||||
Debug.Log("BRAIN: Else");
|
||||
//Debug.Log("BRAIN: Else");
|
||||
FollowOwner();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
Debug.Log("BRAIN: Else Else");
|
||||
//Debug.Log("BRAIN: Else Else");
|
||||
FollowOwner();
|
||||
if (currentTarget == null)
|
||||
{
|
||||
@ -84,7 +84,7 @@ public class MinionNPCController : BasicEnemyNPCController
|
||||
patrolDestination.y = 0f;
|
||||
UpdatePatrolTarget(patrolDestination);
|
||||
SetAgentMoving(true);
|
||||
Debug.Log("BRAIN: Following owner");
|
||||
//Debug.Log("BRAIN: Following owner");
|
||||
}
|
||||
|
||||
[PunRPC]
|
||||
@ -92,7 +92,7 @@ public class MinionNPCController : BasicEnemyNPCController
|
||||
{
|
||||
if (isDead) return;
|
||||
|
||||
Debug.Log($"{this.gameObject.name} died!");
|
||||
//Debug.Log($"{this.gameObject.name} died!");
|
||||
|
||||
isDead = true;
|
||||
|
||||
|
@ -113,7 +113,7 @@ public class NetworkedAreaOfEffect : MonoBehaviour, IPunObservable
|
||||
|
||||
if (!target.IsValidTarget(ability.targettingTags)) continue;
|
||||
|
||||
Debug.Log("hit collider, added target: " + target.name);
|
||||
//Debug.Log("hit collider, added target: " + target.name);
|
||||
targets.Add(target);
|
||||
|
||||
}
|
||||
@ -156,7 +156,7 @@ public class NetworkedAreaOfEffect : MonoBehaviour, IPunObservable
|
||||
|
||||
if (!target.IsValidTarget(ability.targettingTags)) continue;
|
||||
|
||||
Debug.Log("hit collider, added target: " + target.name);
|
||||
//Debug.Log("hit collider, added target: " + target.name);
|
||||
targets.Add(target);
|
||||
|
||||
}
|
||||
|
@ -55,6 +55,7 @@ public class NetworkedAreaOfEffectOverTime : NetworkedAreaOfEffect
|
||||
endTime = Time.time + duration;
|
||||
while (Time.time < endTime)
|
||||
{
|
||||
if (this.transform == null || target == null) break;
|
||||
this.transform.position = target.position;
|
||||
yield return new WaitForEndOfFrame();
|
||||
}
|
||||
@ -121,7 +122,7 @@ public class NetworkedAreaOfEffectOverTime : NetworkedAreaOfEffect
|
||||
}*/
|
||||
if (!target.IsValidTarget(ability.targettingTags)) continue;
|
||||
|
||||
Debug.Log("hit collider, added target: " + target.name);
|
||||
//Debug.Log("hit collider, added target: " + target.name);
|
||||
targets.Add(target);
|
||||
|
||||
}
|
||||
|
@ -105,7 +105,7 @@ public class NetworkedSlash : MonoBehaviour
|
||||
|
||||
foreach (Collider collider in hits)
|
||||
{
|
||||
Debug.Log("hit collider " + collider.name);
|
||||
//Debug.Log("hit collider " + collider.name);
|
||||
|
||||
possibleTarget = collider.GetComponentInParent<PhotonView>();
|
||||
if (possibleTarget != null)
|
||||
@ -113,7 +113,7 @@ public class NetworkedSlash : MonoBehaviour
|
||||
|
||||
target = collider.GetComponentInParent<Taggable>();
|
||||
|
||||
Debug.Log("hit collider, Got taggable: " + target.name);
|
||||
//Debug.Log("hit collider, Got taggable: " + target.name);
|
||||
|
||||
if (target == null) continue;
|
||||
|
||||
@ -126,7 +126,7 @@ public class NetworkedSlash : MonoBehaviour
|
||||
hitPositionCorrected.y = this.transform.position.y;
|
||||
onTargetHit.Invoke(hitPositionCorrected);
|
||||
|
||||
Debug.Log("hit collider, added target: " + target.name);
|
||||
//Debug.Log("hit collider, added target: " + target.name);
|
||||
targets.Add(target);
|
||||
}
|
||||
|
||||
|
@ -30,7 +30,7 @@ public class NetworkedSlashWithOnHitEvent : NetworkedSlash
|
||||
hitPositionCorrected.y = this.transform.position.y;
|
||||
onTargetHit.Invoke(hitPositionCorrected);
|
||||
|
||||
Debug.Log("hit collider, added target: " + target.name);
|
||||
//Debug.Log("hit collider, added target: " + target.name);
|
||||
targets.Add(target);
|
||||
}
|
||||
|
||||
|
@ -43,10 +43,10 @@ public class Level
|
||||
currentExperience -= FinalExperienceThreshold;
|
||||
currentLevel++;
|
||||
OnLevelUpEvent.Invoke();
|
||||
Debug.Log("LevelUp Event Trigger");
|
||||
//Debug.Log("LevelUp Event Trigger");
|
||||
}
|
||||
Debug.Log(xpIncome + " exp received");
|
||||
Debug.Log(currentExperience + " / " + FinalExperienceThreshold);
|
||||
//Debug.Log(xpIncome + " exp received");
|
||||
//Debug.Log(currentExperience + " / " + FinalExperienceThreshold);
|
||||
if (currentExperience >= FinalExperienceThreshold)
|
||||
{
|
||||
GainExperience(0);
|
||||
|
@ -94,7 +94,7 @@ Material:
|
||||
- _Mode: 0
|
||||
- _OcclusionStrength: 1
|
||||
- _Parallax: 0.02
|
||||
- _Rotation: 5.759637
|
||||
- _Rotation: 284.16022
|
||||
- _SmoothnessTextureChannel: 0
|
||||
- _SpecularHighlights: 1
|
||||
- _SrcBlend: 1
|
||||
|
@ -134,7 +134,7 @@ PlayerSettings:
|
||||
16:10: 1
|
||||
16:9: 1
|
||||
Others: 1
|
||||
bundleVersion: 0.10.2
|
||||
bundleVersion: 0.11.0
|
||||
preloadedAssets:
|
||||
- {fileID: 947724257692438902, guid: cd9921cbc21600a45b5c842c4e6ef004, type: 3}
|
||||
- {fileID: 753911528859556811, guid: bc291c869c1aa9744be1f56806b8c99d, type: 3}
|
||||
|
Loading…
x
Reference in New Issue
Block a user