From c8530184182554f96c8fa533ef151e84741384af Mon Sep 17 00:00:00 2001 From: Pedro Gomes Date: Sat, 27 Sep 2025 18:19:56 +0100 Subject: [PATCH] base stat overrides --- Assets/-DungeonAssets/Materials/Minimap.mat | 2 +- .../Scripts/CharacterStats.cs | 21 +++++ .../Panoramics/FS002/FS002_Night.mat | 2 +- .../Bosses/BossEnemyPrefabTemplate.prefab | 9 ++ ...ossEnemyPrefab_AngrySkelly_ Variant.prefab | 42 ++++++++- ...EnemyPrefab_CraziedOrcGrunt_Variant.prefab | 12 ++- .../BossEnemyPrefab_Lich_Variant.prefab | 4 + .../BossEnemyPrefab_SkellyMage_Variant.prefab | 90 +++++++++++++++++- ...emyPrefab_VineGolem_Polygon_Variant.prefab | 6 +- .../BossEnemyPrefab_VineGolem_Variant.prefab | 6 +- .../Enemies/BasicEnemyPrefabTemplate.prefab | 9 ++ ...asicEnemyPrefab_AngrySkelly_Variant.prefab | 18 ++-- ...EnemyPrefab_CraziedOrcGrunt_Variant.prefab | 4 + ...emyPrefab_VineGolem_Polygon_Variant.prefab | 4 + .../BasicEnemyPrefab_VineGolem_Variant.prefab | 4 + .../FriendlyNPC/FriendlyNPCPrefab.prefab | 94 ++++--------------- .../IanGrimm_FriendlyNPCPrefab Variant.prefab | 4 + .../PoppyLi_FriendlyNPCPrefab Variant.prefab | 20 ++-- .../PlayerPrefab_Barbarian Variant.prefab | 38 ++++---- .../PlayerPrefab_Knight Variant.prefab | 42 +++++---- .../PlayerPrefab_Mage Variant.prefab | 63 +++++++------ .../PlayerPrefab_Naturalist Variant.prefab | 28 +++--- .../PlayerPrefab_Priest Variant.prefab | 53 +++++------ .../PlayerPrefab_Rogue Variant.prefab | 88 ++++++++++------- .../PlayerPrefab_Vampire Variant.prefab | 42 ++++++--- .../PlayerPrefab_Werewolf Variant.prefab | 48 +++++----- Assets/Resources/PlayerPrefab.prefab | 79 ++-------------- 27 files changed, 489 insertions(+), 343 deletions(-) diff --git a/Assets/-DungeonAssets/Materials/Minimap.mat b/Assets/-DungeonAssets/Materials/Minimap.mat index 9eabc823..ee448c3a 100644 --- a/Assets/-DungeonAssets/Materials/Minimap.mat +++ b/Assets/-DungeonAssets/Materials/Minimap.mat @@ -78,7 +78,7 @@ Material: - _UVSec: 0 - _ZWrite: 1 m_Colors: - - _Color: {r: 0.5849056, g: 0.46185076, b: 0, a: 1} + - _Color: {r: 0, g: 0.09653117, b: 0.254717, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] m_AllowLocking: 1 diff --git a/Assets/Character Stats/Examples/Items & Inventory/Scripts/CharacterStats.cs b/Assets/Character Stats/Examples/Items & Inventory/Scripts/CharacterStats.cs index 4a0dde66..47d3e9aa 100644 --- a/Assets/Character Stats/Examples/Items & Inventory/Scripts/CharacterStats.cs +++ b/Assets/Character Stats/Examples/Items & Inventory/Scripts/CharacterStats.cs @@ -6,8 +6,20 @@ using Kryz.CharacterStats; namespace Kryz.CharacterStats.Examples { + [System.Serializable] + public class StatOverride + { + [SerializeField] private StatDefinition statKey; + [SerializeField] private float baseValue; + + public string StatKey => statKey.StatKey; + public float BaseValue => baseValue; + } + public class CharacterStats : MonoBehaviour { + [Header("Stat Overrides")] + [SerializeField] private List statOverrides = new List(); [Header("Runtime Stats (Auto-Generated)")] [SerializeField] private bool showDebugStats = false; @@ -30,6 +42,7 @@ namespace Kryz.CharacterStats.Examples protected virtual void Awake() { InitializeStatsFromRegistry(); + InitializeBaseStatOverrides(); onUpdateStatValues.AddListener(UpdateSecondaryStatsBasedOnPrimaryStats); } @@ -77,6 +90,14 @@ namespace Kryz.CharacterStats.Examples Debug.Log($"CharacterStats on {gameObject.name}: Initialized {allStats.Count} stats"); } + private void InitializeBaseStatOverrides() + { + for (int i = 0; i < statOverrides.Count; i++) + { + allStats[statOverrides[i].StatKey].BaseValue = statOverrides[i].BaseValue; + } + } + // Main stat access method public CharacterStat GetStat(string statKey) { diff --git a/Assets/Fantasy Skybox FREE/Panoramics/FS002/FS002_Night.mat b/Assets/Fantasy Skybox FREE/Panoramics/FS002/FS002_Night.mat index fdfcb786..5fbb0241 100644 --- a/Assets/Fantasy Skybox FREE/Panoramics/FS002/FS002_Night.mat +++ b/Assets/Fantasy Skybox FREE/Panoramics/FS002/FS002_Night.mat @@ -78,7 +78,7 @@ Material: - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - - _Rotation: 21.164032 + - _Rotation: 51.40349 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 diff --git a/Assets/Resources/Bosses/BossEnemyPrefabTemplate.prefab b/Assets/Resources/Bosses/BossEnemyPrefabTemplate.prefab index 66660ce1..d1270d71 100644 --- a/Assets/Resources/Bosses/BossEnemyPrefabTemplate.prefab +++ b/Assets/Resources/Bosses/BossEnemyPrefabTemplate.prefab @@ -356,6 +356,15 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 7ca3982b2d6cbba488bda7bf46c32099, type: 3} m_Name: m_EditorClassIdentifier: + statOverrides: + - statKey: {fileID: 11400000, guid: de18f1cd5c7345243a127dbf50a1c714, type: 2} + baseValue: 4 + - statKey: {fileID: 11400000, guid: 88595dcd80f9c614b8bd7d8218fb5951, type: 2} + baseValue: 4 + - statKey: {fileID: 11400000, guid: e6da017ba613adf4d82d9b6a214c6c7c, type: 2} + baseValue: 120 + - statKey: {fileID: 11400000, guid: f1c964d3ea9c1d349bb5111b11accade, type: 2} + baseValue: 9999 showDebugStats: 0 onUpdateStatValues: m_PersistentCalls: diff --git a/Assets/Resources/Bosses/BossEnemyPrefab_AngrySkelly_ Variant.prefab b/Assets/Resources/Bosses/BossEnemyPrefab_AngrySkelly_ Variant.prefab index c0c4214f..5e8e2481 100644 --- a/Assets/Resources/Bosses/BossEnemyPrefab_AngrySkelly_ Variant.prefab +++ b/Assets/Resources/Bosses/BossEnemyPrefab_AngrySkelly_ Variant.prefab @@ -187,6 +187,11 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_ForceMeshLod: -1 + m_MeshLodSelectionBias: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -208,6 +213,7 @@ MeshRenderer: m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} + m_GlobalIlluminationMeshLod: 0 m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 @@ -303,6 +309,11 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_ForceMeshLod: -1 + m_MeshLodSelectionBias: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -325,6 +336,7 @@ MeshRenderer: m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} + m_GlobalIlluminationMeshLod: 0 m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 @@ -380,6 +392,11 @@ SkinnedMeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_ForceMeshLod: -1 + m_MeshLodSelectionBias: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -402,6 +419,7 @@ SkinnedMeshRenderer: m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} + m_GlobalIlluminationMeshLod: 0 m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 @@ -475,6 +493,11 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_ForceMeshLod: -1 + m_MeshLodSelectionBias: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -497,6 +520,7 @@ MeshRenderer: m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} + m_GlobalIlluminationMeshLod: 0 m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 @@ -591,6 +615,11 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_ForceMeshLod: -1 + m_MeshLodSelectionBias: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -615,6 +644,7 @@ MeshRenderer: m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} + m_GlobalIlluminationMeshLod: 0 m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 @@ -677,6 +707,11 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_ForceMeshLod: -1 + m_MeshLodSelectionBias: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -698,6 +733,7 @@ MeshRenderer: m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} + m_GlobalIlluminationMeshLod: 0 m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 @@ -752,7 +788,7 @@ PrefabInstance: value: 3 objectReference: {fileID: 0} - target: {fileID: 457396336866213364, guid: d9b43fa944715a7489818765baa8fc11, type: 3} - propertyPath: targetTag.Array.data[2] + propertyPath: 'targetTag.Array.data[2]' value: objectReference: {fileID: 11400000, guid: c5b634e64086ffb4496aa6cb5e299c27, type: 2} - target: {fileID: 457396336866213367, guid: d9b43fa944715a7489818765baa8fc11, type: 3} @@ -767,6 +803,10 @@ PrefabInstance: propertyPath: Intelligence.BaseValue value: 3 objectReference: {fileID: 0} + - target: {fileID: 457396336866213367, guid: d9b43fa944715a7489818765baa8fc11, type: 3} + propertyPath: statOverrides.Array.data[2].baseValue + value: 180 + objectReference: {fileID: 0} - target: {fileID: 1251925248802329697, guid: d9b43fa944715a7489818765baa8fc11, type: 3} propertyPath: m_text value: Bossy Angry Skelly diff --git a/Assets/Resources/Bosses/BossEnemyPrefab_CraziedOrcGrunt_Variant.prefab b/Assets/Resources/Bosses/BossEnemyPrefab_CraziedOrcGrunt_Variant.prefab index 64e9feb7..a6dadc19 100644 --- a/Assets/Resources/Bosses/BossEnemyPrefab_CraziedOrcGrunt_Variant.prefab +++ b/Assets/Resources/Bosses/BossEnemyPrefab_CraziedOrcGrunt_Variant.prefab @@ -17,19 +17,19 @@ PrefabInstance: value: 4 objectReference: {fileID: 0} - target: {fileID: 3050080491739039912, guid: 7bbfd7a02f9b04a4db92a1a374338fb1, type: 3} - propertyPath: clips.Array.data[0] + propertyPath: 'clips.Array.data[0]' value: objectReference: {fileID: 8300000, guid: 9539e2a1f195c45c4ae7a2a2ae472608, type: 3} - target: {fileID: 3050080491739039912, guid: 7bbfd7a02f9b04a4db92a1a374338fb1, type: 3} - propertyPath: clips.Array.data[1] + propertyPath: 'clips.Array.data[1]' value: objectReference: {fileID: 8300000, guid: a63d61dde67d34728bc8fad802384021, type: 3} - target: {fileID: 3050080491739039912, guid: 7bbfd7a02f9b04a4db92a1a374338fb1, type: 3} - propertyPath: clips.Array.data[2] + propertyPath: 'clips.Array.data[2]' value: objectReference: {fileID: 8300000, guid: e01e996b28514477e88b85b67b02e5e9, type: 3} - target: {fileID: 3050080491739039912, guid: 7bbfd7a02f9b04a4db92a1a374338fb1, type: 3} - propertyPath: clips.Array.data[3] + propertyPath: 'clips.Array.data[3]' value: objectReference: {fileID: 8300000, guid: da82c7c873fa94772807fe2340368afc, type: 3} - target: {fileID: 6444664609889423327, guid: 7bbfd7a02f9b04a4db92a1a374338fb1, type: 3} @@ -213,6 +213,10 @@ PrefabInstance: propertyPath: Intelligence.BaseValue value: 2 objectReference: {fileID: 0} + - target: {fileID: 457396336866213367, guid: d9b43fa944715a7489818765baa8fc11, type: 3} + propertyPath: statOverrides.Array.data[2].baseValue + value: 180 + objectReference: {fileID: 0} - target: {fileID: 1251925248802329697, guid: d9b43fa944715a7489818765baa8fc11, type: 3} propertyPath: m_text value: Bossy Crazied Orc Grunt diff --git a/Assets/Resources/Bosses/BossEnemyPrefab_Lich_Variant.prefab b/Assets/Resources/Bosses/BossEnemyPrefab_Lich_Variant.prefab index f9db069e..97603b48 100644 --- a/Assets/Resources/Bosses/BossEnemyPrefab_Lich_Variant.prefab +++ b/Assets/Resources/Bosses/BossEnemyPrefab_Lich_Variant.prefab @@ -48,6 +48,10 @@ PrefabInstance: propertyPath: Intelligence.BaseValue value: 8 objectReference: {fileID: 0} + - target: {fileID: 457396336866213367, guid: d9b43fa944715a7489818765baa8fc11, type: 3} + propertyPath: statOverrides.Array.data[2].baseValue + value: 100 + objectReference: {fileID: 0} - target: {fileID: 2278116590711127942, guid: d9b43fa944715a7489818765baa8fc11, type: 3} propertyPath: m_RootOrder value: 0 diff --git a/Assets/Resources/Bosses/BossEnemyPrefab_SkellyMage_Variant.prefab b/Assets/Resources/Bosses/BossEnemyPrefab_SkellyMage_Variant.prefab index 7c291d9d..b84799e9 100644 --- a/Assets/Resources/Bosses/BossEnemyPrefab_SkellyMage_Variant.prefab +++ b/Assets/Resources/Bosses/BossEnemyPrefab_SkellyMage_Variant.prefab @@ -58,6 +58,11 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_ForceMeshLod: -1 + m_MeshLodSelectionBias: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -79,6 +84,7 @@ MeshRenderer: m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} + m_GlobalIlluminationMeshLod: 0 m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 @@ -173,6 +179,11 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_ForceMeshLod: -1 + m_MeshLodSelectionBias: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -195,6 +206,7 @@ MeshRenderer: m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} + m_GlobalIlluminationMeshLod: 0 m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 @@ -257,6 +269,11 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_ForceMeshLod: -1 + m_MeshLodSelectionBias: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -278,6 +295,7 @@ MeshRenderer: m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} + m_GlobalIlluminationMeshLod: 0 m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 @@ -341,6 +359,11 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_ForceMeshLod: -1 + m_MeshLodSelectionBias: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -365,6 +388,7 @@ MeshRenderer: m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} + m_GlobalIlluminationMeshLod: 0 m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 @@ -463,6 +487,11 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_ForceMeshLod: -1 + m_MeshLodSelectionBias: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -484,6 +513,7 @@ MeshRenderer: m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} + m_GlobalIlluminationMeshLod: 0 m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 @@ -546,6 +576,11 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_ForceMeshLod: -1 + m_MeshLodSelectionBias: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -567,6 +602,7 @@ MeshRenderer: m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} + m_GlobalIlluminationMeshLod: 0 m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 @@ -629,6 +665,11 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_ForceMeshLod: -1 + m_MeshLodSelectionBias: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -651,6 +692,7 @@ MeshRenderer: m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} + m_GlobalIlluminationMeshLod: 0 m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 @@ -747,6 +789,11 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_ForceMeshLod: -1 + m_MeshLodSelectionBias: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -768,6 +815,7 @@ MeshRenderer: m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} + m_GlobalIlluminationMeshLod: 0 m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 @@ -830,6 +878,11 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_ForceMeshLod: -1 + m_MeshLodSelectionBias: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -854,6 +907,7 @@ MeshRenderer: m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} + m_GlobalIlluminationMeshLod: 0 m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 @@ -1023,6 +1077,11 @@ SkinnedMeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_ForceMeshLod: -1 + m_MeshLodSelectionBias: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -1045,6 +1104,7 @@ SkinnedMeshRenderer: m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} + m_GlobalIlluminationMeshLod: 0 m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 @@ -1112,6 +1172,11 @@ SkinnedMeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_ForceMeshLod: -1 + m_MeshLodSelectionBias: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -1134,6 +1199,7 @@ SkinnedMeshRenderer: m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} + m_GlobalIlluminationMeshLod: 0 m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 @@ -1209,6 +1275,11 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_ForceMeshLod: -1 + m_MeshLodSelectionBias: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -1232,6 +1303,7 @@ MeshRenderer: m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} + m_GlobalIlluminationMeshLod: 0 m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 @@ -1325,6 +1397,11 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_ForceMeshLod: -1 + m_MeshLodSelectionBias: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -1346,6 +1423,7 @@ MeshRenderer: m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} + m_GlobalIlluminationMeshLod: 0 m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 @@ -1442,6 +1520,11 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_ForceMeshLod: -1 + m_MeshLodSelectionBias: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -1465,6 +1548,7 @@ MeshRenderer: m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} + m_GlobalIlluminationMeshLod: 0 m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 @@ -1732,7 +1816,7 @@ PrefabInstance: value: 3 objectReference: {fileID: 0} - target: {fileID: 457396336866213364, guid: d9b43fa944715a7489818765baa8fc11, type: 3} - propertyPath: targetTag.Array.data[2] + propertyPath: 'targetTag.Array.data[2]' value: objectReference: {fileID: 11400000, guid: 6447e0730c0a07841a07ef8637e3e364, type: 2} - target: {fileID: 457396336866213365, guid: d9b43fa944715a7489818765baa8fc11, type: 3} @@ -1767,6 +1851,10 @@ PrefabInstance: propertyPath: Vitality.BaseValue value: 3 objectReference: {fileID: 0} + - target: {fileID: 457396336866213367, guid: d9b43fa944715a7489818765baa8fc11, type: 3} + propertyPath: statOverrides.Array.data[2].baseValue + value: 100 + objectReference: {fileID: 0} - target: {fileID: 2278116590711127942, guid: d9b43fa944715a7489818765baa8fc11, type: 3} propertyPath: m_RootOrder value: 0 diff --git a/Assets/Resources/Bosses/BossEnemyPrefab_VineGolem_Polygon_Variant.prefab b/Assets/Resources/Bosses/BossEnemyPrefab_VineGolem_Polygon_Variant.prefab index 1f2bee24..98417831 100644 --- a/Assets/Resources/Bosses/BossEnemyPrefab_VineGolem_Polygon_Variant.prefab +++ b/Assets/Resources/Bosses/BossEnemyPrefab_VineGolem_Polygon_Variant.prefab @@ -21,7 +21,7 @@ PrefabInstance: value: 3 objectReference: {fileID: 0} - target: {fileID: 457396336866213364, guid: d9b43fa944715a7489818765baa8fc11, type: 3} - propertyPath: targetTag.Array.data[2] + propertyPath: 'targetTag.Array.data[2]' value: objectReference: {fileID: 11400000, guid: 3ac13d1337574174486b5f7d8879d221, type: 2} - target: {fileID: 457396336866213365, guid: d9b43fa944715a7489818765baa8fc11, type: 3} @@ -60,6 +60,10 @@ PrefabInstance: propertyPath: Intelligence.BaseValue value: 3 objectReference: {fileID: 0} + - target: {fileID: 457396336866213367, guid: d9b43fa944715a7489818765baa8fc11, type: 3} + propertyPath: statOverrides.Array.data[2].baseValue + value: 330 + objectReference: {fileID: 0} - target: 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