Massive rework on UI overlays & player nameplates
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15
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8
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@ -104,7 +104,12 @@ public static class GameConstants
|
|||||||
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public const float BossSearchForNewTargetLockInDuration = 6f;
|
public const float BossSearchForNewTargetLockInDuration = 6f;
|
||||||
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||||||
public const int DragonAttacksNeededToChangeStance = 5;
|
public const int DragonGroundAttacksNeededToChangeToFlyingStance = 8;
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|
public const int DragonFlyingAttacksNeededToChangeToGroundStance = 6;
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public const float DragonFlyingSpeed = 9f;
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public const float DragonFlyingSightRange = 600f;
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public const float DragonFlyingAttackRange = 600f;
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public const float PermaDeathInfoTime = 2f;
|
public const float PermaDeathInfoTime = 2f;
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|
@ -104,7 +104,7 @@ public class BasicEnemyNPCController : NPCControllerBase
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|||||||
return;
|
return;
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}
|
}
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ability = abilityPriorityManager.GetHighestPriorityAvailableAbility();
|
GetHighestPriorityAvailableAbility();
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|
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if (ability == null)
|
if (ability == null)
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@ -123,6 +123,10 @@ public class BasicEnemyNPCController : NPCControllerBase
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|
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animatorController.SetTriggerBasedOnAbility(ability.animationType);
|
animatorController.SetTriggerBasedOnAbility(ability.animationType);
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}
|
}
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|
protected virtual void GetHighestPriorityAvailableAbility()
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|
{
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ability = abilityPriorityManager.GetHighestPriorityAvailableAbility();
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|
}
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public override void OnAttackAnimationEventTriggered()
|
public override void OnAttackAnimationEventTriggered()
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{
|
{
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@ -7,18 +7,39 @@ public class DragonEnemyNPCController : BasicEnemyNPCController
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{
|
{
|
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[Header("Boss Related:")]
|
[Header("Boss Related:")]
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[SerializeField] protected GameEvent onBossDead;
|
[SerializeField] protected GameEvent onBossDead;
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[SerializeField] protected GameEvent onDragonDead;
|
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|
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DragonAnimatorController dragonAnimator;
|
DragonAnimatorController dragonAnimator;
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[Header("Dragon Related:")]
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[SerializeField] protected GameEvent onDragonDead;
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[SerializeField] protected Transform NorthMostFlyingPoint;
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[SerializeField] protected Transform SouthMostFlyingPoint;
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|
||||||
protected bool isFlying = false;
|
protected bool isFlying = false;
|
||||||
protected bool isAwake = false;
|
protected bool isAwake = false;
|
||||||
|
|
||||||
public bool IsFlying => isFlying;
|
public bool IsFlying => isFlying;
|
||||||
public bool IsAwake => isAwake;
|
public bool IsAwake => isAwake;
|
||||||
|
|
||||||
|
|
||||||
|
public NPCAbilityPriorityManager flyingAbilityPriorityManager;
|
||||||
|
private NPCSightControllerBase sightController;
|
||||||
|
|
||||||
protected int attackCounter = 0;
|
protected int attackCounter = 0;
|
||||||
|
|
||||||
|
Vector3 planedPosition = new Vector3();
|
||||||
|
Vector3 planedDestination = new Vector3();
|
||||||
|
float currentFlyingDistance;
|
||||||
|
|
||||||
|
Vector3 pickedFlyingDestination;
|
||||||
|
|
||||||
|
protected override void Awake()
|
||||||
|
{
|
||||||
|
base.Awake();
|
||||||
|
|
||||||
|
sightController = GetComponentInChildren<NPCSightControllerBase>();
|
||||||
|
}
|
||||||
|
|
||||||
protected override void Start()
|
protected override void Start()
|
||||||
{
|
{
|
||||||
base.Start();
|
base.Start();
|
||||||
@ -33,13 +54,22 @@ public class DragonEnemyNPCController : BasicEnemyNPCController
|
|||||||
{
|
{
|
||||||
this.isAwake = isAwake;
|
this.isAwake = isAwake;
|
||||||
|
|
||||||
|
sightController.SetSightRange(isAwake ? GameConstants.GameBalancing.DragonFlyingSightRange : 20f);
|
||||||
|
|
||||||
dragonAnimator.SetAwake(isAwake);
|
dragonAnimator.SetAwake(isAwake);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void SetFlyingState(bool flying)
|
public void SetFlyingState(bool flying)
|
||||||
{
|
{
|
||||||
|
if (flying)
|
||||||
|
pickedFlyingSpot = false;
|
||||||
|
|
||||||
this.isFlying = flying;
|
this.isFlying = flying;
|
||||||
|
|
||||||
|
projectileRange = isFlying ? GameConstants.GameBalancing.DragonFlyingAttackRange : 22f;
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
dragonAnimator.SetFlying(flying);
|
dragonAnimator.SetFlying(flying);
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -67,6 +97,14 @@ public class DragonEnemyNPCController : BasicEnemyNPCController
|
|||||||
base.TryAttack();
|
base.TryAttack();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
protected override void GetHighestPriorityAvailableAbility()
|
||||||
|
{
|
||||||
|
if(isFlying)
|
||||||
|
ability = flyingAbilityPriorityManager.GetHighestPriorityAvailableAbility();
|
||||||
|
else
|
||||||
|
ability = abilityPriorityManager.GetHighestPriorityAvailableAbility();
|
||||||
|
}
|
||||||
|
|
||||||
public override void OnAttackAnimationEventTriggered()
|
public override void OnAttackAnimationEventTriggered()
|
||||||
{
|
{
|
||||||
base.OnAttackAnimationEventTriggered();
|
base.OnAttackAnimationEventTriggered();
|
||||||
@ -74,17 +112,74 @@ public class DragonEnemyNPCController : BasicEnemyNPCController
|
|||||||
if (!photonView.IsMine) return;
|
if (!photonView.IsMine) return;
|
||||||
|
|
||||||
attackCounter++;
|
attackCounter++;
|
||||||
if (attackCounter >= GameConstants.GameBalancing.DragonAttacksNeededToChangeStance)
|
if (attackCounter >= GetCorrectNumberOfAttacksBasedOnStance())
|
||||||
{
|
{
|
||||||
attackCounter = 0;
|
attackCounter = 0;
|
||||||
SetFlyingState(!isFlying);
|
SetFlyingState(!isFlying);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
bool pickedFlyingSpot = false;
|
||||||
|
|
||||||
|
protected override void ChasingUpdate()
|
||||||
|
{
|
||||||
|
if (!photonView.IsMine) return;
|
||||||
|
if (!isAwake) return;
|
||||||
|
|
||||||
|
if (IsReadyToAttack())
|
||||||
|
{
|
||||||
|
TryAttack();
|
||||||
|
}
|
||||||
|
else if (isFlying)
|
||||||
|
{
|
||||||
|
if (!pickedFlyingSpot)
|
||||||
|
{
|
||||||
|
pickedFlyingSpot = true;
|
||||||
|
pickedFlyingDestination = Random.Range(0, 2) > 0 ? NorthMostFlyingPoint.position : SouthMostFlyingPoint.position;
|
||||||
|
SetupAgentStats(pickedFlyingDestination, true);
|
||||||
|
}
|
||||||
|
|
||||||
|
planedPosition = agent.transform.position;
|
||||||
|
planedPosition.y = 0f;
|
||||||
|
|
||||||
|
planedDestination = agent.destination;
|
||||||
|
planedDestination.y = 0f;
|
||||||
|
|
||||||
|
currentFlyingDistance = Vector3.Distance(planedPosition, planedDestination);
|
||||||
|
if (currentFlyingDistance <= distanceToChangePatrolDestination)
|
||||||
|
SetupAgentStats(pickedFlyingDestination == NorthMostFlyingPoint.position ? SouthMostFlyingPoint.position : NorthMostFlyingPoint.position, true);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
SetupAgentStats(currentTarget.transform.position, true);
|
||||||
|
|
||||||
|
if (agent.remainingDistance > agent.stoppingDistance)
|
||||||
|
SetAgentMoving(true);
|
||||||
|
else
|
||||||
|
SetAgentMoving(false);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void SetupAgentStats(Vector3 destination, bool chasing = false)
|
||||||
|
{
|
||||||
|
base.SetupAgentStats(destination, chasing);
|
||||||
|
|
||||||
|
if (isFlying)
|
||||||
|
agent.speed = GameConstants.GameBalancing.DragonFlyingSpeed;
|
||||||
|
}
|
||||||
|
|
||||||
protected override void PatrollingUpdate()
|
protected override void PatrollingUpdate()
|
||||||
{
|
{
|
||||||
if (!photonView.IsMine) return;
|
if (!photonView.IsMine) return;
|
||||||
if (!isAwake) return;
|
if (!isAwake) return;
|
||||||
base.PatrollingUpdate();
|
}
|
||||||
|
|
||||||
|
protected int GetCorrectNumberOfAttacksBasedOnStance()
|
||||||
|
{
|
||||||
|
if (IsFlying)
|
||||||
|
return GameConstants.GameBalancing.DragonFlyingAttacksNeededToChangeToGroundStance;
|
||||||
|
else
|
||||||
|
return GameConstants.GameBalancing.DragonGroundAttacksNeededToChangeToFlyingStance;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -86,4 +86,10 @@ public class NPCSightControllerBase : MonoBehaviour
|
|||||||
{
|
{
|
||||||
Gizmos.DrawWireSphere(this.transform.position, sightRange);
|
Gizmos.DrawWireSphere(this.transform.position, sightRange);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public virtual void SetSightRange(float radius)
|
||||||
|
{
|
||||||
|
sightRange = radius;
|
||||||
|
sight.radius = radius;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
72
Assets/Scripts/UI/ExperienceBarUI.cs
Normal file
72
Assets/Scripts/UI/ExperienceBarUI.cs
Normal file
@ -0,0 +1,72 @@
|
|||||||
|
using Kryz.CharacterStats.Examples;
|
||||||
|
using Photon.Pun;
|
||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using TMPro;
|
||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.UI;
|
||||||
|
|
||||||
|
public class ExperienceBarUI : MonoBehaviour
|
||||||
|
{
|
||||||
|
[Header("Components:")]
|
||||||
|
[SerializeField] private TMP_Text level;
|
||||||
|
[SerializeField] private TMP_Text nextLevel;
|
||||||
|
[SerializeField] private TMP_Text experienceBar;
|
||||||
|
[SerializeField] private Image experienceBarFill;
|
||||||
|
[Header("Listeners:")]
|
||||||
|
[SerializeField] private GameEventListener_PhotonView onPlayerSpawned;
|
||||||
|
|
||||||
|
PlayerCharacterStats player;
|
||||||
|
|
||||||
|
float startingWidth;
|
||||||
|
|
||||||
|
float currentFill;
|
||||||
|
|
||||||
|
RectTransform rectFill;
|
||||||
|
RectMask2D mask;
|
||||||
|
|
||||||
|
Vector4 sizeFill = new Vector4();
|
||||||
|
|
||||||
|
private void Awake()
|
||||||
|
{
|
||||||
|
onPlayerSpawned.Response.AddListener(DependancyInjection);
|
||||||
|
|
||||||
|
rectFill = experienceBarFill.GetComponent<RectTransform>();
|
||||||
|
mask = experienceBarFill.GetComponent<RectMask2D>();
|
||||||
|
startingWidth = rectFill.rect.width;
|
||||||
|
}
|
||||||
|
|
||||||
|
private void DependancyInjection(PhotonView spawnedPlayer)
|
||||||
|
{
|
||||||
|
if (!spawnedPlayer.IsMine) return;
|
||||||
|
|
||||||
|
player = ((RiftPlayer)spawnedPlayer.Owner.TagObject).GetComponent<PlayerCharacterStats>();
|
||||||
|
player.level.OnLevelUpEvent.AddListener(UpdateLevelText);
|
||||||
|
player.level.OnExperienceChanged.AddListener(UpdateLevelText);
|
||||||
|
|
||||||
|
UpdateLevelText();
|
||||||
|
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
public void UpdateLevelText()
|
||||||
|
{
|
||||||
|
level.text = player.level.currentLevel.ToString();
|
||||||
|
nextLevel.text = (player.level.currentLevel + 1).ToString();
|
||||||
|
experienceBar.text = $"{player.level.GetCurrentExperience().ToString("F1")}/{player.level.FinalExperienceThreshold.ToString("F1")}";
|
||||||
|
SetCurrentFill();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void SetCurrentFill()
|
||||||
|
{
|
||||||
|
currentFill = player.level.GetCurrentExperience() / player.level.FinalExperienceThreshold;
|
||||||
|
|
||||||
|
sizeFill.x = 0;
|
||||||
|
sizeFill.y = 0;
|
||||||
|
sizeFill.z = currentFill * startingWidth;
|
||||||
|
sizeFill.w = 0;
|
||||||
|
|
||||||
|
mask.padding = sizeFill;
|
||||||
|
}
|
||||||
|
}
|
11
Assets/Scripts/UI/ExperienceBarUI.cs.meta
Normal file
11
Assets/Scripts/UI/ExperienceBarUI.cs.meta
Normal file
@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 8ab9b4f1d1229de48b23fcfbe14eda66
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
81
Assets/Scripts/UI/ResourceOrbUI.cs
Normal file
81
Assets/Scripts/UI/ResourceOrbUI.cs
Normal file
@ -0,0 +1,81 @@
|
|||||||
|
using Photon.Pun;
|
||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using TMPro;
|
||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.UI;
|
||||||
|
|
||||||
|
public class ResourceOrbUI : MonoBehaviour
|
||||||
|
{
|
||||||
|
[Header("Components:")]
|
||||||
|
[Header("Health:")]
|
||||||
|
[SerializeField] private Image healthFill;
|
||||||
|
[SerializeField] private TMP_Text health_TMP;
|
||||||
|
[Header("Mana:")]
|
||||||
|
[SerializeField] private Image manaFill;
|
||||||
|
[SerializeField] private TMP_Text mana_TMP;
|
||||||
|
|
||||||
|
[Header("Listeners:")]
|
||||||
|
[SerializeField] private GameEventListener_PhotonView onPlayerSpawned;
|
||||||
|
|
||||||
|
Health health;
|
||||||
|
Mana mana;
|
||||||
|
|
||||||
|
|
||||||
|
private void Awake()
|
||||||
|
{
|
||||||
|
onPlayerSpawned.Response.AddListener(DependancyInjection);
|
||||||
|
}
|
||||||
|
|
||||||
|
// Start is called before the first frame update
|
||||||
|
void Start()
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
private void DependancyInjection(PhotonView spawnedPlayer)
|
||||||
|
{
|
||||||
|
if (!spawnedPlayer.IsMine) return;
|
||||||
|
|
||||||
|
health = ((RiftPlayer)spawnedPlayer.Owner.TagObject).GetComponent<Health>();
|
||||||
|
mana = ((RiftPlayer)spawnedPlayer.Owner.TagObject).GetComponent<Mana>();
|
||||||
|
|
||||||
|
health.onResourceChanged.AddListener(UpdateCurrentHealth);
|
||||||
|
health.onMaxHealthChanged.AddListener(UpdateMaxHealth);
|
||||||
|
|
||||||
|
mana.onResourceChanged.AddListener(UpdateCurrentMana);
|
||||||
|
mana.onMaxManaChanged.AddListener(UpdateMaxMana);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void UpdateCurrentHealth(float value)
|
||||||
|
{
|
||||||
|
healthFill.fillAmount = value / health.GetMaxValue();
|
||||||
|
UpdateHealthTMP();
|
||||||
|
}
|
||||||
|
public void UpdateMaxHealth(float value)
|
||||||
|
{
|
||||||
|
healthFill.fillAmount = health.GetCurrentValue() / value;
|
||||||
|
UpdateHealthTMP();
|
||||||
|
}
|
||||||
|
|
||||||
|
public void UpdateHealthTMP()
|
||||||
|
{
|
||||||
|
health_TMP.text = $"{health.GetCurrentValue().ToString("F1")}/{health.GetMaxValue().ToString("F1")}";
|
||||||
|
}
|
||||||
|
|
||||||
|
public void UpdateCurrentMana(float value)
|
||||||
|
{
|
||||||
|
manaFill.fillAmount = value / mana.GetMaxValue();
|
||||||
|
UpdateManaTMP();
|
||||||
|
}
|
||||||
|
public void UpdateMaxMana(float value)
|
||||||
|
{
|
||||||
|
manaFill.fillAmount = mana.GetCurrentValue() / value;
|
||||||
|
UpdateManaTMP();
|
||||||
|
}
|
||||||
|
|
||||||
|
public void UpdateManaTMP()
|
||||||
|
{
|
||||||
|
mana_TMP.text = $"{mana.GetCurrentValue().ToString("F1")}/{mana.GetMaxValue().ToString("F1")}";
|
||||||
|
}
|
||||||
|
}
|
11
Assets/Scripts/UI/ResourceOrbUI.cs.meta
Normal file
11
Assets/Scripts/UI/ResourceOrbUI.cs.meta
Normal file
@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: c55b24c6297a9c64783f8036c9c8d31e
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
@ -94,7 +94,7 @@ Material:
|
|||||||
- _Mode: 0
|
- _Mode: 0
|
||||||
- _OcclusionStrength: 1
|
- _OcclusionStrength: 1
|
||||||
- _Parallax: 0.02
|
- _Parallax: 0.02
|
||||||
- _Rotation: 8.205798
|
- _Rotation: 7.843589
|
||||||
- _SmoothnessTextureChannel: 0
|
- _SmoothnessTextureChannel: 0
|
||||||
- _SpecularHighlights: 1
|
- _SpecularHighlights: 1
|
||||||
- _SrcBlend: 1
|
- _SrcBlend: 1
|
||||||
|
File diff suppressed because one or more lines are too long
@ -1,5 +1,6 @@
|
|||||||
{
|
{
|
||||||
"dependencies": {
|
"dependencies": {
|
||||||
|
"com.unity.2d.sprite": "1.0.0",
|
||||||
"com.unity.collab-proxy": "2.0.4",
|
"com.unity.collab-proxy": "2.0.4",
|
||||||
"com.unity.feature.development": "1.0.1",
|
"com.unity.feature.development": "1.0.1",
|
||||||
"com.unity.ide.rider": "3.0.21",
|
"com.unity.ide.rider": "3.0.21",
|
||||||
|
@ -1,5 +1,11 @@
|
|||||||
{
|
{
|
||||||
"dependencies": {
|
"dependencies": {
|
||||||
|
"com.unity.2d.sprite": {
|
||||||
|
"version": "1.0.0",
|
||||||
|
"depth": 0,
|
||||||
|
"source": "builtin",
|
||||||
|
"dependencies": {}
|
||||||
|
},
|
||||||
"com.unity.collab-proxy": {
|
"com.unity.collab-proxy": {
|
||||||
"version": "2.0.4",
|
"version": "2.0.4",
|
||||||
"depth": 0,
|
"depth": 0,
|
||||||
|
@ -64,5 +64,5 @@ GraphicsSettings:
|
|||||||
m_DefaultRenderingLayerMask: 1
|
m_DefaultRenderingLayerMask: 1
|
||||||
m_LogWhenShaderIsCompiled: 0
|
m_LogWhenShaderIsCompiled: 0
|
||||||
m_SRPDefaultSettings: {}
|
m_SRPDefaultSettings: {}
|
||||||
m_CameraRelativeLightCulling: 0
|
m_CameraRelativeLightCulling: 1
|
||||||
m_CameraRelativeShadowCulling: 0
|
m_CameraRelativeShadowCulling: 1
|
||||||
|
@ -134,7 +134,7 @@ PlayerSettings:
|
|||||||
16:10: 1
|
16:10: 1
|
||||||
16:9: 1
|
16:9: 1
|
||||||
Others: 1
|
Others: 1
|
||||||
bundleVersion: 0.9.6b
|
bundleVersion: 0.10.0b
|
||||||
preloadedAssets:
|
preloadedAssets:
|
||||||
- {fileID: 947724257692438902, guid: cd9921cbc21600a45b5c842c4e6ef004, type: 3}
|
- {fileID: 947724257692438902, guid: cd9921cbc21600a45b5c842c4e6ef004, type: 3}
|
||||||
- {fileID: 753911528859556811, guid: bc291c869c1aa9744be1f56806b8c99d, type: 3}
|
- {fileID: 753911528859556811, guid: bc291c869c1aa9744be1f56806b8c99d, type: 3}
|
||||||
|
Loading…
x
Reference in New Issue
Block a user