fix cast bar
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4bbe4304bc
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a697ed4b89
@ -73,7 +73,7 @@ public class CastBarHandler : MonoBehaviour
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currentAbility = ability;
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currentCastTime = castTime;
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castBarIcon.sprite = ability.Icon;
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StartCoroutine(FillImageOverTime(ability.castTime + 0.05f));
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StartCoroutine(FillImageOverTime(currentCastTime + 0.01f));
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}
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public void ShowChannelingBar(BaseAbility ability, Action abilityChannelExecution)
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{
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@ -81,7 +81,7 @@ public class CastBarHandler : MonoBehaviour
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currentAbility = ability;
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currentChannelTime = ability.castTime;
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castBarIcon.sprite = ability.Icon;
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StartCoroutine(DecayImageOverTime(((ChanneledAbility)ability).duration + 0.05f));
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StartCoroutine(DecayImageOverTime(((ChanneledAbility)ability).duration + 0.01f));
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}
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IEnumerator FillImageOverTime(float castTime)
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@ -6,6 +6,5 @@ using UnityEngine;
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public class StatInfluence
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{
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public GameTag statTag;
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public CharacterStatType statType;
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public float percentInfluence;
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}
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