Fix particle
- fix max particles and destroy on end
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@ -4926,7 +4926,7 @@ ParticleSystem:
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serializedVersion: 8
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lengthInSec: 1
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simulationSpeed: 1
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stopAction: 0
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stopAction: 2
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cullingMode: 0
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ringBufferMode: 0
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ringBufferLoopRange: {x: 0, y: 1}
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@ -5484,7 +5484,7 @@ ParticleSystem:
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m_PostInfinity: 2
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m_RotationOrder: 4
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randomizeRotationDirection: 0
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maxNumParticles: 1000
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maxNumParticles: 15
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customEmitterVelocity: {x: 0, y: 0, z: 0}
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size3D: 0
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rotation3D: 0
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