diff --git a/Assets/Scripts/-ProceduralGeneration/WavefunctionCollapse/Scripts/ChunkCompatibilityMatrix.cs b/Assets/Scripts/-ProceduralGeneration/WavefunctionCollapse/Scripts/ChunkCompatibilityMatrix.cs index 8c2ef8cf..c91d5b26 100644 --- a/Assets/Scripts/-ProceduralGeneration/WavefunctionCollapse/Scripts/ChunkCompatibilityMatrix.cs +++ b/Assets/Scripts/-ProceduralGeneration/WavefunctionCollapse/Scripts/ChunkCompatibilityMatrix.cs @@ -5,6 +5,6 @@ using UnityEngine; [CreateAssetMenu(fileName = "ChunkCompatibilityMatrix", menuName = "WFC/Chunk Compatibility Matrix")] public class ChunkCompatibilityMatrix : ScriptableObject { - public SerializableDictionary>> compatibilityMatrix = - new SerializableDictionary>>(); + public Dictionary>> compatibilityMatrix = + new Dictionary>>(); }