Allow necros to give minions movement instructions on "A" continuous press
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8735712630
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@ -4896,7 +4896,7 @@ MonoBehaviour:
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coinAmount: 2
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extraDropChance: 5
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onCoinDrop: {fileID: 11400000, guid: 48da3b1185c086c4c81a2b97ab7685fc, type: 2}
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guaranteedDrops: []
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guaranteedItemDrop: []
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extraDrops:
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- {fileID: 11400000, guid: 26b042abfe9104448a1e9599be66e71a, type: 2}
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- {fileID: 11400000, guid: e08687c26614d154cb5a9a01f4b97635, type: 2}
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@ -5172,8 +5172,8 @@ MonoBehaviour:
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projectileRange: 5
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meleeRange: 2.5
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distanceToChangePatrolDestination: 0.9
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patrolAgentSpeed: 3
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chasingAgentSpeed: 2.5
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patrolAgentSpeed: 5
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chasingAgentSpeed: 3
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timeBetweenAttacks: 2
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photonView: {fileID: 0}
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myTag: {fileID: 0}
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@ -5189,6 +5189,9 @@ MonoBehaviour:
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m_PersistentCalls:
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m_Calls: []
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experienceOnDeath: {fileID: 11400000, guid: 57959f6a9d7e8ab409d77bd400e80224, type: 2}
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movementMask:
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serializedVersion: 2
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m_Bits: 8
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--- !u!195 &2475434436818348718
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NavMeshAgent:
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m_ObjectHideFlags: 0
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@ -5341,18 +5344,18 @@ MonoBehaviour:
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Vitality:
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statTag: {fileID: 11400000, guid: 9bbf01c0977dc98408db3efec6685c56, type: 2}
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BaseValue: 1
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CritChance:
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statTag: {fileID: 11400000, guid: 831eab0f4c8fb69459a620afd95f698f, type: 2}
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BaseValue: 3
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CritDamage:
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statTag: {fileID: 11400000, guid: ad5c133149d9aa641be97f85e426a01f, type: 2}
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BaseValue: 50
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AttackDamage:
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statTag: {fileID: 11400000, guid: 09eb68d1a036a1643b74420197b999bd, type: 2}
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BaseValue: 1
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SpellDamage:
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statTag: {fileID: 11400000, guid: 918ee6f8846e6a9449166ac16b6330ae, type: 2}
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BaseValue: 1
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CritChance:
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statTag: {fileID: 11400000, guid: 831eab0f4c8fb69459a620afd95f698f, type: 2}
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BaseValue: 3
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CritDamage:
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statTag: {fileID: 11400000, guid: ad5c133149d9aa641be97f85e426a01f, type: 2}
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BaseValue: 50
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MaxHealth:
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statTag: {fileID: 11400000, guid: 4242916f0b1bf6e4e8a04bce7028b3f4, type: 2}
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BaseValue: 0
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@ -5501,6 +5504,7 @@ MonoBehaviour:
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OnEffectEnded:
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m_PersistentCalls:
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m_Calls: []
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mitigationType: 0
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currentDamagePerTick: 0
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OnEffectTick:
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m_PersistentCalls:
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@ -5528,6 +5532,7 @@ MonoBehaviour:
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OnEffectEnded:
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m_PersistentCalls:
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m_Calls: []
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mitigationType: 0
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currentDamagePerTick: 0
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OnEffectTick:
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m_PersistentCalls:
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@ -5555,6 +5560,7 @@ MonoBehaviour:
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OnEffectEnded:
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m_PersistentCalls:
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m_Calls: []
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mitigationType: 0
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currentDamagePerTick: 0
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OnEffectTick:
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m_PersistentCalls:
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@ -7,9 +7,20 @@ public class MinionNPCController : BasicEnemyNPCController
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{
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protected bool isReady = false;
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public LayerMask movementMask;
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Camera cam;
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Plane plane = new Plane(Vector3.down, 0);
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Ray ray;
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RaycastHit hit;
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protected override void Start()
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{
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cam = Camera.main;
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base.Start();
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isReady = false;
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}
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@ -30,13 +41,32 @@ public class MinionNPCController : BasicEnemyNPCController
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counter += Time.deltaTime;
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if (HasTarget())
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if (Input.GetKey(KeyCode.A))
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{
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ChasingUpdate();
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ray = cam.ScreenPointToRay(Input.mousePosition);
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if (Physics.Raycast(ray, out hit, 100f, movementMask))
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{
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FollowInstruction(hit.point);
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}
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else
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{
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if (plane.Raycast(ray, out float distance))
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{
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FollowInstruction(ray.GetPoint(distance));
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}
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}
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}
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else
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{
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PatrollingUpdate();
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if (HasTarget())
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{
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ChasingUpdate();
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}
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else
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{
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PatrollingUpdate();
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}
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}
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}
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@ -87,6 +117,15 @@ public class MinionNPCController : BasicEnemyNPCController
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//Debug.Log("BRAIN: Following owner");
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}
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protected virtual void FollowInstruction(Vector3 instructionPosition)
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{
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agent.speed = patrolAgentSpeed;
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patrolDestination = instructionPosition;
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patrolDestination.y = 0f;
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UpdatePatrolTarget(patrolDestination);
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SetAgentMoving(true);
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}
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[PunRPC]
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protected override void RPC_OnDeath(bool lootDropped)
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{
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