Fix animator for vine golems

This commit is contained in:
Pedro Gomes 2024-07-25 22:02:27 +01:00
parent 97e6fda111
commit 2e864c9a94

View File

@ -140,9 +140,6 @@ AnimatorStateMachine:
- serializedVersion: 1 - serializedVersion: 1
m_State: {fileID: 8488278609978172101} m_State: {fileID: 8488278609978172101}
m_Position: {x: 270, y: 110, z: 0} m_Position: {x: 270, y: 110, z: 0}
- serializedVersion: 1
m_State: {fileID: -3910063746737046938}
m_Position: {x: 590, y: -190, z: 0}
m_ChildStateMachines: [] m_ChildStateMachines: []
m_AnyStateTransitions: m_AnyStateTransitions:
- {fileID: -6583358953875725460} - {fileID: -6583358953875725460}
@ -153,10 +150,10 @@ AnimatorStateMachine:
m_StateMachineTransitions: {} m_StateMachineTransitions: {}
m_StateMachineBehaviours: [] m_StateMachineBehaviours: []
m_AnyStatePosition: {x: 40, y: -40, z: 0} m_AnyStatePosition: {x: 40, y: -40, z: 0}
m_EntryPosition: {x: 730, y: -50, z: 0} m_EntryPosition: {x: 760, y: -50, z: 0}
m_ExitPosition: {x: 800, y: 120, z: 0} m_ExitPosition: {x: 800, y: 120, z: 0}
m_ParentStateMachinePosition: {x: 800, y: 20, z: 0} m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
m_DefaultState: {fileID: -3910063746737046938} m_DefaultState: {fileID: -2563821287706019269}
--- !u!1102 &-5598339180719945007 --- !u!1102 &-5598339180719945007
AnimatorState: AnimatorState:
serializedVersion: 6 serializedVersion: 6
@ -209,33 +206,6 @@ AnimatorStateTransition:
m_InterruptionSource: 0 m_InterruptionSource: 0
m_OrderedInterruption: 1 m_OrderedInterruption: 1
m_CanTransitionToSelf: 1 m_CanTransitionToSelf: 1
--- !u!1102 &-3910063746737046938
AnimatorState:
serializedVersion: 6
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Spawn_Ground_Skeletons
m_Speed: 2
m_CycleOffset: 0
m_Transitions:
- {fileID: -1060434936608832354}
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0
m_WriteDefaultValues: 1
m_Mirror: 0
m_SpeedParameterActive: 0
m_MirrorParameterActive: 0
m_CycleOffsetParameterActive: 0
m_TimeParameterActive: 0
m_Motion: {fileID: 7400000, guid: 2ef539b1a94909840b91e6545f8b33e3, type: 2}
m_Tag:
m_SpeedParameter:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
--- !u!1101 &-3316037427580542980 --- !u!1101 &-3316037427580542980
AnimatorStateTransition: AnimatorStateTransition:
m_ObjectHideFlags: 1 m_ObjectHideFlags: 1
@ -353,28 +323,6 @@ AnimatorStateTransition:
m_InterruptionSource: 0 m_InterruptionSource: 0
m_OrderedInterruption: 1 m_OrderedInterruption: 1
m_CanTransitionToSelf: 1 m_CanTransitionToSelf: 1
--- !u!1101 &-1060434936608832354
AnimatorStateTransition:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name:
m_Conditions: []
m_DstStateMachine: {fileID: 0}
m_DstState: {fileID: -2563821287706019269}
m_Solo: 0
m_Mute: 0
m_IsExit: 0
serializedVersion: 3
m_TransitionDuration: 0.25
m_TransitionOffset: 0
m_ExitTime: 0.92990655
m_HasExitTime: 1
m_HasFixedDuration: 1
m_InterruptionSource: 0
m_OrderedInterruption: 1
m_CanTransitionToSelf: 1
--- !u!91 &9100000 --- !u!91 &9100000
AnimatorController: AnimatorController:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0