bugfix default unlocked abilities on lvl up
This commit is contained in:
parent
3406b6bfc8
commit
226eae666e
@ -597,97 +597,97 @@ AnimatorController:
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m_DefaultFloat: 0
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m_DefaultFloat: 0
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m_DefaultInt: 0
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m_Controller: {fileID: 0}
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m_Controller: {fileID: 9100000}
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- m_Name: throw
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m_Controller: {fileID: 0}
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m_Controller: {fileID: 9100000}
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- m_Name: throwingTime
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m_Controller: {fileID: 9100000}
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- m_Name: castingTime
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m_Controller: {fileID: 9100000}
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- m_Name: cast
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m_Controller: {fileID: 9100000}
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- m_Name: melee
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m_Controller: {fileID: 9100000}
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- m_Name: spinning
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m_Controller: {fileID: 9100000}
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m_Controller: {fileID: 9100000}
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- m_Name: revived
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m_Controller: {fileID: 9100000}
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- m_Name: summon
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m_Controller: {fileID: 9100000}
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- m_Name: fish
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m_Controller: {fileID: 9100000}
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m_Controller: {fileID: 0}
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m_Controller: {fileID: 9100000}
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- m_Name: potion
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m_Type: 9
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m_Controller: {fileID: 0}
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m_Controller: {fileID: 9100000}
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- m_Name: spellcasting
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m_Type: 4
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m_DefaultFloat: 0
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m_DefaultInt: 0
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m_DefaultBool: 0
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m_DefaultBool: 0
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m_Controller: {fileID: 0}
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m_Controller: {fileID: 9100000}
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- m_Name: HorizontalAxis
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m_Type: 1
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m_Type: 1
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m_DefaultFloat: 0
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m_DefaultFloat: 0
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m_DefaultInt: 0
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m_DefaultInt: 0
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m_DefaultBool: 0
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m_DefaultBool: 0
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m_Controller: {fileID: 0}
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m_Controller: {fileID: 9100000}
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- m_Name: VerticalAxis
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- m_Name: VerticalAxis
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m_Type: 1
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m_Type: 1
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m_DefaultFloat: 0
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m_DefaultFloat: 0
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m_DefaultInt: 0
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m_DefaultInt: 0
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m_DefaultBool: 0
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m_DefaultBool: 0
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m_Controller: {fileID: 0}
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m_Controller: {fileID: 9100000}
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m_AnimatorLayers:
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m_AnimatorLayers:
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- serializedVersion: 5
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- serializedVersion: 5
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m_Name: Base Layer
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m_Name: Base Layer
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@ -971,7 +971,7 @@ BlendTree:
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m_Motion: {fileID: -6411013857362534180, guid: e1e4fb5684939bb479c83e16bac91038, type: 3}
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m_Motion: {fileID: -6411013857362534180, guid: e1e4fb5684939bb479c83e16bac91038, type: 3}
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m_Threshold: 1
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m_Threshold: 1
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m_Position: {x: 0, y: -1}
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m_Position: {x: 0, y: -1}
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m_TimeScale: 1.4
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m_CycleOffset: 0
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m_DirectBlendParameter: movementSpeed
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m_DirectBlendParameter: movementSpeed
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m_Mirror: 0
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m_Mirror: 0
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@ -69,6 +69,33 @@ AnimatorStateTransition:
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m_InterruptionSource: 0
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m_InterruptionSource: 0
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m_OrderedInterruption: 1
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m_OrderedInterruption: 1
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m_CanTransitionToSelf: 1
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m_CanTransitionToSelf: 1
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--- !u!1102 &-7094606454041514897
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AnimatorState:
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serializedVersion: 6
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m_ObjectHideFlags: 1
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_Name: GetHit
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m_Speed: 1
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m_CycleOffset: 0
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m_Transitions:
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- {fileID: 7935996317807482022}
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m_StateMachineBehaviours: []
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m_Position: {x: 50, y: 50, z: 0}
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m_IKOnFeet: 0
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m_WriteDefaultValues: 1
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m_Mirror: 0
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m_SpeedParameterActive: 0
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m_MirrorParameterActive: 0
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m_CycleOffsetParameterActive: 0
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m_TimeParameterActive: 0
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m_Motion: {fileID: 7400000, guid: 44db4b4bd52c40b4bae8350833cc9921, type: 2}
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m_CycleOffsetParameter:
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m_TimeParameter:
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--- !u!1101 &-6583358953875725460
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--- !u!1101 &-6583358953875725460
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AnimatorStateTransition:
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AnimatorStateTransition:
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m_ObjectHideFlags: 1
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m_ObjectHideFlags: 1
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@ -140,12 +167,16 @@ AnimatorStateMachine:
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- serializedVersion: 1
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- serializedVersion: 1
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m_State: {fileID: 8488278609978172101}
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m_State: {fileID: 8488278609978172101}
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m_Position: {x: 270, y: 110, z: 0}
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m_Position: {x: 270, y: 110, z: 0}
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- serializedVersion: 1
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m_State: {fileID: -7094606454041514897}
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m_Position: {x: 270, y: 180, z: 0}
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m_ChildStateMachines: []
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m_ChildStateMachines: []
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m_AnyStateTransitions:
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m_AnyStateTransitions:
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- {fileID: -4261361684640507111}
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m_StateMachineTransitions: {}
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m_StateMachineBehaviours: []
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@ -323,13 +354,38 @@ AnimatorStateTransition:
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m_InterruptionSource: 0
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m_OrderedInterruption: 1
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m_OrderedInterruption: 1
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m_CanTransitionToSelf: 1
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m_CanTransitionToSelf: 1
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--- !u!1101 &-961885149527338363
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AnimatorStateTransition:
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_CanTransitionToSelf: 1
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--- !u!91 &9100000
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--- !u!91 &9100000
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AnimatorController:
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AnimatorController:
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m_Name: Skeleton_Enemy
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serializedVersion: 5
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m_AnimatorParameters:
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m_AnimatorParameters:
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- m_Name: movementSpeed
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- m_Name: movementSpeed
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@ -337,37 +393,43 @@ AnimatorController:
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m_DefaultFloat: 0
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m_DefaultInt: 0
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m_Controller: {fileID: 9100000}
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m_Controller: {fileID: 9100000}
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- m_Name: melee
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m_Controller: {fileID: 9100000}
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- m_Name: throwingTime
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m_Controller: {fileID: 0}
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m_Controller: {fileID: 9100000}
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- m_Name: dead
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m_Name: Base Layer
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m_Name: Base Layer
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@ -488,6 +550,28 @@ AnimatorState:
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m_CycleOffsetParameter:
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m_TimeParameter:
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--- !u!1101 &7935996317807482022
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--- !u!1102 &8488278609978172101
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--- !u!1102 &8488278609978172101
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AnimatorState:
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AnimatorState:
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serializedVersion: 6
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serializedVersion: 6
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21040
Assets/1-Packs/3D/CharactersPack/Models/GetHit.anim
Normal file
21040
Assets/1-Packs/3D/CharactersPack/Models/GetHit.anim
Normal file
File diff suppressed because it is too large
Load Diff
8
Assets/1-Packs/3D/CharactersPack/Models/GetHit.anim.meta
Normal file
8
Assets/1-Packs/3D/CharactersPack/Models/GetHit.anim.meta
Normal file
@ -0,0 +1,8 @@
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assetBundleName:
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assetBundleVariant:
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@ -1548,7 +1548,7 @@ Canvas:
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--- !u!114 &6787032289279707503
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--- !u!114 &6787032289279707503
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MonoBehaviour:
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@ -8386,10 +8386,10 @@ MonoBehaviour:
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- characterClass: {fileID: 11400000, guid: 504738889b9f3b14596e37f7bba80fbf, type: 2}
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propertyPath: m_Name
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value: Persistent Objects
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value: Persistent Objects
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objectReference: {fileID: 0}
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objectReference: {fileID: 0}
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- target: {fileID: 7475116342296211536, guid: 7cf303e1116e7fb46ba92e7d73321eeb, type: 3}
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propertyPath: m_AnchorMax.y
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value: 0
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objectReference: {fileID: 0}
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- target: {fileID: 7475116342296211536, guid: 7cf303e1116e7fb46ba92e7d73321eeb, type: 3}
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propertyPath: m_AnchorMin.y
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value: 0
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objectReference: {fileID: 0}
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- target: {fileID: 7475116342296211536, guid: 7cf303e1116e7fb46ba92e7d73321eeb, type: 3}
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propertyPath: m_SizeDelta.y
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value: 0
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objectReference: {fileID: 0}
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- target: {fileID: 7475116342296211536, guid: 7cf303e1116e7fb46ba92e7d73321eeb, type: 3}
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propertyPath: m_AnchoredPosition.x
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value: 0
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objectReference: {fileID: 0}
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- target: {fileID: 7475116342296211536, guid: 7cf303e1116e7fb46ba92e7d73321eeb, type: 3}
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propertyPath: m_AnchoredPosition.y
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value: 0
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objectReference: {fileID: 0}
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- target: {fileID: 7475116342296228278, guid: 7cf303e1116e7fb46ba92e7d73321eeb, type: 3}
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|
propertyPath: m_AnchorMax.y
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value: 0
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objectReference: {fileID: 0}
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- target: {fileID: 7475116342296228278, guid: 7cf303e1116e7fb46ba92e7d73321eeb, type: 3}
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propertyPath: m_AnchorMin.y
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value: 0
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objectReference: {fileID: 0}
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- target: {fileID: 7475116342296228278, guid: 7cf303e1116e7fb46ba92e7d73321eeb, type: 3}
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propertyPath: m_SizeDelta.y
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value: 0
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objectReference: {fileID: 0}
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- target: {fileID: 7475116342296228278, guid: 7cf303e1116e7fb46ba92e7d73321eeb, type: 3}
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propertyPath: m_AnchoredPosition.x
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value: 0
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objectReference: {fileID: 0}
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- target: {fileID: 7475116342296228278, guid: 7cf303e1116e7fb46ba92e7d73321eeb, type: 3}
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|
propertyPath: m_AnchoredPosition.y
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value: 0
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objectReference: {fileID: 0}
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- target: {fileID: 7475116342296244508, guid: 7cf303e1116e7fb46ba92e7d73321eeb, type: 3}
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propertyPath: m_AnchorMax.y
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value: 0
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objectReference: {fileID: 0}
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- target: {fileID: 7475116342296244508, guid: 7cf303e1116e7fb46ba92e7d73321eeb, type: 3}
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propertyPath: m_AnchorMin.y
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value: 0
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objectReference: {fileID: 0}
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- target: {fileID: 7475116342296244508, guid: 7cf303e1116e7fb46ba92e7d73321eeb, type: 3}
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propertyPath: m_SizeDelta.y
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value: 0
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objectReference: {fileID: 0}
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- target: {fileID: 7475116342296244508, guid: 7cf303e1116e7fb46ba92e7d73321eeb, type: 3}
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propertyPath: m_AnchoredPosition.x
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value: 0
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objectReference: {fileID: 0}
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- target: {fileID: 7475116342296244508, guid: 7cf303e1116e7fb46ba92e7d73321eeb, type: 3}
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|
propertyPath: m_AnchoredPosition.y
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|
value: 0
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objectReference: {fileID: 0}
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- target: {fileID: 7475116342296380174, guid: 7cf303e1116e7fb46ba92e7d73321eeb, type: 3}
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- target: {fileID: 7475116342296380174, guid: 7cf303e1116e7fb46ba92e7d73321eeb, type: 3}
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||||||
propertyPath: m_AnchorMax.y
|
propertyPath: m_AnchorMax.y
|
||||||
value: 1
|
value: 1
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||||||
@ -2457,6 +2705,10 @@ PrefabInstance:
|
|||||||
propertyPath: m_SizeDelta.x
|
propertyPath: m_SizeDelta.x
|
||||||
value: 450
|
value: 450
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
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- target: {fileID: 7475116342296380174, guid: 7cf303e1116e7fb46ba92e7d73321eeb, type: 3}
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|
propertyPath: m_SizeDelta.y
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||||||
|
value: 0
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||||||
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objectReference: {fileID: 0}
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- target: {fileID: 7475116342296380174, guid: 7cf303e1116e7fb46ba92e7d73321eeb, type: 3}
|
- target: {fileID: 7475116342296380174, guid: 7cf303e1116e7fb46ba92e7d73321eeb, type: 3}
|
||||||
propertyPath: m_AnchoredPosition.x
|
propertyPath: m_AnchoredPosition.x
|
||||||
value: 506.24997
|
value: 506.24997
|
||||||
@ -2465,9 +2717,25 @@ PrefabInstance:
|
|||||||
propertyPath: m_AnchoredPosition.y
|
propertyPath: m_AnchoredPosition.y
|
||||||
value: -600
|
value: -600
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||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 7864011832780438464, guid: 7cf303e1116e7fb46ba92e7d73321eeb, type: 3}
|
- target: {fileID: 8244038924219432218, guid: 7cf303e1116e7fb46ba92e7d73321eeb, type: 3}
|
||||||
propertyPath: m_SortingOrder
|
propertyPath: m_AnchorMax.y
|
||||||
value: 5
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value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 8244038924219432218, guid: 7cf303e1116e7fb46ba92e7d73321eeb, type: 3}
|
||||||
|
propertyPath: m_AnchorMin.y
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 8244038924219432218, guid: 7cf303e1116e7fb46ba92e7d73321eeb, type: 3}
|
||||||
|
propertyPath: m_SizeDelta.y
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 8244038924219432218, guid: 7cf303e1116e7fb46ba92e7d73321eeb, type: 3}
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|
propertyPath: m_AnchoredPosition.x
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 8244038924219432218, guid: 7cf303e1116e7fb46ba92e7d73321eeb, type: 3}
|
||||||
|
propertyPath: m_AnchoredPosition.y
|
||||||
|
value: 0
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
m_RemovedComponents: []
|
m_RemovedComponents: []
|
||||||
m_RemovedGameObjects: []
|
m_RemovedGameObjects: []
|
||||||
|
@ -12,8 +12,8 @@ MonoBehaviour:
|
|||||||
m_Script: {fileID: 11500000, guid: a5d5cf82dd5c07f438f5809f773372e2, type: 3}
|
m_Script: {fileID: 11500000, guid: a5d5cf82dd5c07f438f5809f773372e2, type: 3}
|
||||||
m_Name: 1-Werewolf_DeepClaw_SlashAbility
|
m_Name: 1-Werewolf_DeepClaw_SlashAbility
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
displayName: Claw
|
displayName: Deep Claw
|
||||||
Icon: {fileID: 21300000, guid: 0389074d1deba1c448d45812db40c0df, type: 3}
|
Icon: {fileID: 21300000, guid: c2be99b0e66fff4479ffbb35df20092e, type: 3}
|
||||||
targettingTags:
|
targettingTags:
|
||||||
- {fileID: 11400000, guid: 3ac5bfbf7e1fbdd4baec1c17bd3d874c, type: 2}
|
- {fileID: 11400000, guid: 3ac5bfbf7e1fbdd4baec1c17bd3d874c, type: 2}
|
||||||
tags:
|
tags:
|
||||||
@ -31,6 +31,7 @@ MonoBehaviour:
|
|||||||
manaCost: 1
|
manaCost: 1
|
||||||
healthCost: 0
|
healthCost: 0
|
||||||
classResourceCost: 0
|
classResourceCost: 0
|
||||||
|
spiritPowerReserveCost: 0
|
||||||
percentMaxManaCost: 0.5
|
percentMaxManaCost: 0.5
|
||||||
percentMaxHealthCost: 0
|
percentMaxHealthCost: 0
|
||||||
cooldown: 5
|
cooldown: 5
|
||||||
|
@ -93,7 +93,7 @@ public class BuildManagerUIController : MonoBehaviour
|
|||||||
|
|
||||||
abilitySlotsDropdowns[i].RefreshShownValue();
|
abilitySlotsDropdowns[i].RefreshShownValue();
|
||||||
|
|
||||||
abilitySlotsDropdowns[i].value = possibleAbilities.IndexOf(buildManager.SelectedBuildSlots[i].ability);
|
abilitySlotsDropdowns[i].SetValueWithoutNotify(possibleAbilities.IndexOf(buildManager.SelectedBuildSlots[i].ability));
|
||||||
}
|
}
|
||||||
|
|
||||||
CheckForSlotUnlockables();
|
CheckForSlotUnlockables();
|
||||||
|
38
Assets/Scripts/CombatFeedbackExtras/HitFlashEffect.cs
Normal file
38
Assets/Scripts/CombatFeedbackExtras/HitFlashEffect.cs
Normal file
@ -0,0 +1,38 @@
|
|||||||
|
using System.Collections;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
public class HitFlashEffect : MonoBehaviour
|
||||||
|
{
|
||||||
|
private MaterialPropertyBlock propertyBlock;
|
||||||
|
private Renderer[] renderers;
|
||||||
|
|
||||||
|
void Awake()
|
||||||
|
{
|
||||||
|
propertyBlock = new MaterialPropertyBlock();
|
||||||
|
renderers = GetComponentsInChildren<Renderer>();
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Flash(float duration)
|
||||||
|
{
|
||||||
|
StartCoroutine(FlashCoroutine(duration));
|
||||||
|
}
|
||||||
|
|
||||||
|
IEnumerator FlashCoroutine(float duration)
|
||||||
|
{
|
||||||
|
// Set flash
|
||||||
|
propertyBlock.SetColor("_EmissionColor", Color.white * 2f);
|
||||||
|
foreach (var r in renderers)
|
||||||
|
{
|
||||||
|
r.GetPropertyBlock(propertyBlock);
|
||||||
|
propertyBlock.SetColor("_EmissionColor", Color.white * 2f);
|
||||||
|
r.SetPropertyBlock(propertyBlock);
|
||||||
|
}
|
||||||
|
|
||||||
|
yield return new WaitForSeconds(duration);
|
||||||
|
|
||||||
|
// Clear flash
|
||||||
|
propertyBlock.SetColor("_EmissionColor", Color.black);
|
||||||
|
foreach (var r in renderers)
|
||||||
|
r.SetPropertyBlock(propertyBlock);
|
||||||
|
}
|
||||||
|
}
|
11
Assets/Scripts/CombatFeedbackExtras/HitFlashEffect.cs.meta
Normal file
11
Assets/Scripts/CombatFeedbackExtras/HitFlashEffect.cs.meta
Normal file
@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 4242ef877b68dd04dafd9ddc4999e5cb
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
@ -109,7 +109,7 @@ public class BasicEnemyNPCController : NPCControllerBase
|
|||||||
if (ability == null)
|
if (ability == null)
|
||||||
{
|
{
|
||||||
failedTryAttackCounter++;
|
failedTryAttackCounter++;
|
||||||
if(failedTryAttackCounter >= failedTryAttackLimitToChangeTarget)
|
if(failedTryAttackCounter >= failedTryAttackLimitToChangeTarget && possibleTargets.Count > 1)
|
||||||
{
|
{
|
||||||
failedTryAttackCounter = 0;
|
failedTryAttackCounter = 0;
|
||||||
UpdateCurrentTarget(GetClosestTarget());
|
UpdateCurrentTarget(GetClosestTarget());
|
||||||
|
@ -2,6 +2,7 @@ using System.Collections;
|
|||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
using UnityEngine.AI;
|
using UnityEngine.AI;
|
||||||
|
using UnityEngine.Events;
|
||||||
|
|
||||||
public class NPCAnimatorControllerBase : MonoBehaviour
|
public class NPCAnimatorControllerBase : MonoBehaviour
|
||||||
{
|
{
|
||||||
@ -11,6 +12,8 @@ public class NPCAnimatorControllerBase : MonoBehaviour
|
|||||||
|
|
||||||
protected bool isLockedInAnimation = false;
|
protected bool isLockedInAnimation = false;
|
||||||
|
|
||||||
|
public UnityEvent onHurtAnimation = new UnityEvent();
|
||||||
|
|
||||||
protected virtual void Awake()
|
protected virtual void Awake()
|
||||||
{
|
{
|
||||||
anim = GetComponent<Animator>();
|
anim = GetComponent<Animator>();
|
||||||
@ -41,6 +44,11 @@ public class NPCAnimatorControllerBase : MonoBehaviour
|
|||||||
npcController.OnDeathAnimationEventTriggered();
|
npcController.OnDeathAnimationEventTriggered();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
protected virtual void OnHurtAnimationEvent()
|
||||||
|
{
|
||||||
|
onHurtAnimation.Invoke();
|
||||||
|
}
|
||||||
|
|
||||||
public void SetDead()
|
public void SetDead()
|
||||||
{
|
{
|
||||||
anim.SetTrigger("dead");
|
anim.SetTrigger("dead");
|
||||||
|
@ -52,6 +52,9 @@ public class NetworkManager : MonoBehaviour
|
|||||||
CancelChangeLevelVote();
|
CancelChangeLevelVote();
|
||||||
});
|
});
|
||||||
onJobSelected.Response.AddListener((x) => votedZone = x.zoneName);
|
onJobSelected.Response.AddListener((x) => votedZone = x.zoneName);
|
||||||
|
|
||||||
|
logoType = Random.Range(0, 100);
|
||||||
|
logoType %= (int)(LoadingLogoType.Count);
|
||||||
}
|
}
|
||||||
|
|
||||||
// Start is called before the first frame update
|
// Start is called before the first frame update
|
||||||
|
@ -135,6 +135,16 @@ public class NetworkedProjectile : MonoBehaviour
|
|||||||
effect.ApplyEffect(ownerTag, new List<Taggable> { target });
|
effect.ApplyEffect(ownerTag, new List<Taggable> { target });
|
||||||
}
|
}
|
||||||
|
|
||||||
|
try
|
||||||
|
{
|
||||||
|
target.GetComponentInChildren<Animator>()?.SetTrigger("hurt");
|
||||||
|
}
|
||||||
|
catch (System.Exception)
|
||||||
|
{
|
||||||
|
Debug.Log("No Hurt trigger");
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
if (!canPierce)
|
if (!canPierce)
|
||||||
{
|
{
|
||||||
if (enableRicochet && ricochetCount < maxRicochets)
|
if (enableRicochet && ricochetCount < maxRicochets)
|
||||||
|
Loading…
x
Reference in New Issue
Block a user