diff --git a/Assets/Scripts/Player/PlayerDeathManager.cs b/Assets/Scripts/Player/PlayerDeathManager.cs index d5ffed01..3a0b1563 100644 --- a/Assets/Scripts/Player/PlayerDeathManager.cs +++ b/Assets/Scripts/Player/PlayerDeathManager.cs @@ -128,7 +128,10 @@ public class PlayerDeathManager : MonoBehaviour, IPunObservable if(AreAllPlayersFaintedOrDead()) { - networkManager.Send_All_OnLoadLevelStarting(); + if (PhotonNetwork.IsMasterClient) + { + StartCoroutine(Return()); + } } reviveProgressGO.SetActive(true);