fix null targets on dots before cleanup

This commit is contained in:
Pedro Gomes 2025-10-01 22:26:52 +01:00
parent 2b0a985fc1
commit 04e40a5fbb
2 changed files with 11 additions and 8 deletions

View File

@ -19,11 +19,13 @@ Material:
m_LightmapFlags: 0
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 1
m_CustomRenderQueue: -1
m_CustomRenderQueue: 3000
stringTagMap:
RenderType: Opaque
RenderType: Transparent
disabledShaderPasses:
- GRABPASS
- DepthOnly
- SHADOWCASTER
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
@ -86,8 +88,8 @@ Material:
- _DistortionEnabled: 0
- _DistortionStrength: 1
- _DistortionStrengthScaled: 0
- _DstBlend: 0
- _DstBlendAlpha: 0
- _DstBlend: 10
- _DstBlendAlpha: 10
- _EmissionEnabled: 0
- _FlipbookBlending: 0
- _FlipbookMode: 0
@ -105,16 +107,16 @@ Material:
- _SoftParticlesFarFadeDistance: 1
- _SoftParticlesNearFadeDistance: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _SrcBlend: 5
- _SrcBlendAlpha: 1
- _Surface: 1
- _UVSec: 0
- _ZWrite: 1
- _ZWrite: 0
m_Colors:
- _BaseColor: {r: 6.347921, g: 6.347921, b: 6.347921, a: 1}
- _BaseColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0}
- _CameraFadeParams: {r: 0, g: Infinity, b: 0, a: 0}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 6.3479214, g: 6.3479214, b: 6.3479214, a: 1}
- _ColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SoftParticleFadeParams: {r: 0, g: 0, b: 0, a: 0}

View File

@ -39,7 +39,8 @@ public class DamageTickingRuntimeEffectInstance : TickingRuntimeEffectInstance
user.Broker.OnOutgoingDamageProcessed.Invoke(args);
targetHealth.ApplyDamage(args);
if (targetHealth != null)
targetHealth.ApplyDamage(args);
CObjectPool<DamageArgs>.Release(args);
}