using Kryz.CharacterStats.Examples;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;

[System.Serializable]
public class VendorData
{
    public List<VendorItem> items = new List<VendorItem>();
}

[System.Serializable]
public class VendorItem
{
    public Item item;
    public bool soldMultipleTimes = true;
}